Search Results - "Shabalina, Olga"
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Authors: et al.
Source: Biosensors (2079-6374); Sep2025, Vol. 15 Issue 9, p562, 15p
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2021, p727-736. 10p.
Subject Terms: *COVID-19 pandemic, *Educational games, People with intellectual disabilities, Shopping centers, Mobile games
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Source: Journal of Interactive Advertising. May2025, Vol. 25 Issue 2, p139-156. 18p.
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2016, Vol. 1, p589-598. 10p.
Subject Terms: *Educational games, *Teaching methods, *Gamification, Creative thinking education, Creative ability in children
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2010, p350-359. 10p. 8 Color Photographs, 1 Diagram, 1 Chart, 2 Maps.
Subject Terms: *Mobile learning, *Primary education, *Teaching methods, *Activity programs in education, *Educational games, Mobile games
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2017, p571-576. 6p.
Subject Terms: *Computer programming education, *Educational games, *Creative ability, *Blended learning, Video game development
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Source: Proceedings of the European Conference on Games Based Learning. 2023, p418-425. 8p.
Subject Terms: *School children, *Artificial intelligence, *Educational games, *Design students, Digital technology
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Source: Proceedings of the European Conference on Games Based Learning. 2021, p546-552. 7p.
Subject Terms: *Educational games, *Active learning, *COVID-19 pandemic, *Motivation (Psychology), Emotional state
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Source: Proceedings of the European Conference on Games Based Learning. 2021, p525-534. 10p.
Subject Terms: *Active learning, *COVID-19 pandemic, *Educational games, *Parents, Escape rooms
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2009, p339-344. 6p. 4 Diagrams, 2 Charts.
Subject Terms: *Computer software development, *Educational games, *Video games, Video game development, Software engineering, C++
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2014, Vol. 2, p529-537. 9p.
Subject Terms: *Educational games, *Learning goals, *Flow theory (Psychology), *Group work in education, Video game development, Reversal theory (Psychology)
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Source: Proceedings of the European Conference on Games Based Learning. 2013, Vol. 2, p546-552. 7p.
Subject Terms: *Educational games, *Motivation (Psychology), *Emotions, Digital technology, Probability theory
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2012, Vol. 2, p460-470. 11p.
Subject Terms: *Educational games, *Active learning, *Universities & colleges, Digital technology
Reviews & Products: Software Engineering & Advanced Applications: Proceedings (Book)
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Authors: et al.
Source: Proceedings of the European Conference on Games Based Learning. 2015, Vol. 1, p338-345. 8p.
Subject Terms: *Educational games, *Video games in education, *Effective teaching, *Student participation, Shared virtual environments, Video game development
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Source: Business Education Innovation Journal. 2010, Vol. 2 Issue 2, p46-58. 13p. 8 Charts.
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Authors: et al.
Source: Proceedings of the International Conference on e-Learning (ICEL). 2013, p479-487. 9p.
Subject Terms: *Creative teaching, *Interactive multimedia, *Mobile learning, Integrated software, Millennials, Reinforcement (Psychology)
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Authors: Shabalina, Olga1
Source: AMA Summer Academic Conference Proceedings. 2015, Vol. 26, pD-56-D-57. 2p.
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Authors: Barkin, Gareth1
Source: Anthropology & Education Quarterly. Sep2018, Vol. 49 Issue 3, p296-317. 22p.
Subject Terms: *Foreign study, *Multicultural education, *Experiential learning, *Higher education, *Educational outcomes, *Student participation, Ethnology
Geographic Terms: Asia, Southeast Asia
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