Jiang, M. H., Visser, O. W., Prasetya, I. S. W. B., & Iosup, A. (2018). A mirroring architecture for sophisticated mobile games using computation‐offloading. Concurrency & Computation: Practice & Experience, 30(17), 1. https://doi.org/10.1002/cpe.4494
Chicago Style (17th ed.) CitationJiang, M. H., Otto W. Visser, I. S. W. B. Prasetya, and Alexandru Iosup. "A Mirroring Architecture for Sophisticated Mobile Games Using Computation‐offloading." Concurrency & Computation: Practice & Experience 30, no. 17 (2018): 1. https://doi.org/10.1002/cpe.4494.
MLA (9th ed.) CitationJiang, M. H., et al. "A Mirroring Architecture for Sophisticated Mobile Games Using Computation‐offloading." Concurrency & Computation: Practice & Experience, vol. 30, no. 17, 2018, p. 1, https://doi.org/10.1002/cpe.4494.