Schneegans, S., Meyran, T., Ginkel, I., Zachmann, G., & Gerndt, A. (2024). Physically Based Real‐Time Rendering of Atmospheres using Mie Theory. Computer Graphics Forum, 43(2), 1. https://doi.org/10.1111/cgf.15010
Chicago Style (17th ed.) CitationSchneegans, S., T. Meyran, I. Ginkel, G. Zachmann, and A. Gerndt. "Physically Based Real‐Time Rendering of Atmospheres Using Mie Theory." Computer Graphics Forum 43, no. 2 (2024): 1. https://doi.org/10.1111/cgf.15010.
MLA (9th ed.) CitationSchneegans, S., et al. "Physically Based Real‐Time Rendering of Atmospheres Using Mie Theory." Computer Graphics Forum, vol. 43, no. 2, 2024, p. 1, https://doi.org/10.1111/cgf.15010.
Warning: These citations may not always be 100% accurate.