Oh, S., Kim, J., & Gweon, G. (2024). Examining the Effect of Narrative Features and Thematic Music in an Audio-Based Exergame. International Journal of Human-Computer Interaction, 40(20), 6528. https://doi.org/10.1080/10447318.2023.2255412
Chicago Style (17th ed.) CitationOh, Sunhyo, Jiwon Kim, and Gahgene Gweon. "Examining the Effect of Narrative Features and Thematic Music in an Audio-Based Exergame." International Journal of Human-Computer Interaction 40, no. 20 (2024): 6528. https://doi.org/10.1080/10447318.2023.2255412.
MLA (9th ed.) CitationOh, Sunhyo, et al. "Examining the Effect of Narrative Features and Thematic Music in an Audio-Based Exergame." International Journal of Human-Computer Interaction, vol. 40, no. 20, 2024, p. 6528, https://doi.org/10.1080/10447318.2023.2255412.