Jingili, N., Oyelere, S. S., Berghem, S. M., Brännström, R., Laine, T. H., Lindqvist, A., & Rutberg, S. (2025). A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden. International Journal of Human-Computer Interaction, 41(8), 4888. https://doi.org/10.1080/10447318.2024.2355395
Chicago Style (17th ed.) CitationJingili, Nuru, Solomon Sunday Oyelere, Simon Malmström Berghem, Robert Brännström, Teemu H. Laine, Anna-Karin Lindqvist, and Stina Rutberg. "A Two-Stage Co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden." International Journal of Human-Computer Interaction 41, no. 8 (2025): 4888. https://doi.org/10.1080/10447318.2024.2355395.
MLA (9th ed.) CitationJingili, Nuru, et al. "A Two-Stage Co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden." International Journal of Human-Computer Interaction, vol. 41, no. 8, 2025, p. 4888, https://doi.org/10.1080/10447318.2024.2355395.