Game On: Theorizing the Impacts of Gamification on Organizational Cybersecurity Training Efficacy.
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| Title: | Game On: Theorizing the Impacts of Gamification on Organizational Cybersecurity Training Efficacy. |
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| Authors: | Varghese, Biju B.1, bv8145@rit.edu, Hansen, Sean W.1, shansen@saunders.rit.edu, Murthy, Rajendran S.1, rajsmurthy@saunders.rit.edu |
| Source: | Proceedings of the Americas Conference on Information Systems (AMCIS); 2024, p1-10, 10p |
| Database: | Applied Science & Technology Source |
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