Sherrick, B., Smith, C., Jia, D. Y., Kim, J., Woodland, S., & Fox, J. (2026). How Voice Chat, Cooperativeness, and Competitiveness Impact Prosocial and Antisocial Norms in Multiplayer Online Video Games. Journal of Broadcasting & Electronic Media, 70(1), 38. https://doi.org/10.1080/08838151.2025.2603246
Chicago Style (17th ed.) CitationSherrick, Brett, Courteney Smith, Danny Yihan Jia, Joshua Kim, Sam Woodland, and Jesse Fox. "How Voice Chat, Cooperativeness, and Competitiveness Impact Prosocial and Antisocial Norms in Multiplayer Online Video Games." Journal of Broadcasting & Electronic Media 70, no. 1 (2026): 38. https://doi.org/10.1080/08838151.2025.2603246.
MLA (9th ed.) CitationSherrick, Brett, et al. "How Voice Chat, Cooperativeness, and Competitiveness Impact Prosocial and Antisocial Norms in Multiplayer Online Video Games." Journal of Broadcasting & Electronic Media, vol. 70, no. 1, 2026, p. 38, https://doi.org/10.1080/08838151.2025.2603246.