Mukherjee, S. (2024). Videogames, Wastelands and War. Rethinking Possibility Spaces. Digital Culture & Society, 10(2), 17. https://doi.org/10.14361/dcs-2024-0203
Chicago Style (17th ed.) CitationMukherjee, Souvik. "Videogames, Wastelands and War. Rethinking Possibility Spaces." Digital Culture & Society 10, no. 2 (2024): 17. https://doi.org/10.14361/dcs-2024-0203.
MLA (9th ed.) CitationMukherjee, Souvik. "Videogames, Wastelands and War. Rethinking Possibility Spaces." Digital Culture & Society, vol. 10, no. 2, 2024, p. 17, https://doi.org/10.14361/dcs-2024-0203.
Warning: These citations may not always be 100% accurate.