Desouky, B. (2023). Programmoire: Refiguring Witchcraft for a Creative Agency via Computational Art Practice. Leonardo, 56(3), 244. https://doi.org/10.1162/leon_a_02376
Chicago Style (17th ed.) CitationDesouky, Batool. "Programmoire: Refiguring Witchcraft for a Creative Agency via Computational Art Practice." Leonardo 56, no. 3 (2023): 244. https://doi.org/10.1162/leon_a_02376.
MLA (9th ed.) CitationDesouky, Batool. "Programmoire: Refiguring Witchcraft for a Creative Agency via Computational Art Practice." Leonardo, vol. 56, no. 3, 2023, p. 244, https://doi.org/10.1162/leon_a_02376.
Warning: These citations may not always be 100% accurate.