USABILIDAD PERCIBIDA DE UN JUEGO SERIO PARA EL APRENDIZAJE DE IMÁGENES HISTOLÓGICAS EN ESTUDIANTES DE MEDICINA.
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| Title: | USABILIDAD PERCIBIDA DE UN JUEGO SERIO PARA EL APRENDIZAJE DE IMÁGENES HISTOLÓGICAS EN ESTUDIANTES DE MEDICINA. |
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| Alternate Title: | PERCEIVED USABILITY OF A SERIOUS GAME FOR THE LEARNING OF HISTOLOGICAL IMAGES IN MEDICAL STUDENTS. |
| Authors: | Vázquez Flores, Jorge Martín1 a19216280@alumnos.uady.mx, Menéndez Domínguez, Víctor Hugo2 mdoming@correo.uady.mx, Rubio Zapata, Héctor Armando2 hector.rubio@correo.uady.mx, Castellanos Bolaños, María Enriqueta3 eriqueta.c@correo.uady.mx |
| Source: | Revista Ingenierías Universidad de Medellin. ene-jun2025, Vol. 24 Issue 46, p1-12. 12p. |
| Subjects: | Visual memory, Medical students, Software development tools, Diagnostic imaging, Self-evaluation |
| Abstract (English): | This study explores the perceived usability of Histolok, a serious game developed to support the learning of histological images for medical students. Histolok combines playful elements and self-assessment to reinforce visual memory, which is essential for identifying tissues and organs. This tool enables students to practice and evaluate their knowledge through interactive exams, fostering competitive and motivating learning. By using the System Usability Scale (SUS) to evaluate a group of students, the perceived usability of the software as an educational tool was analyzed. The results indicated high acceptance of the software, highlighting its ease of use and its potential to enhance autonomous medical learning and knowledge retention. [ABSTRACT FROM AUTHOR] |
| Abstract (Spanish): | Este estudio explora la usabilidad percibida de Histolok, un juego serio desarrollado para apoyar el aprendizaje de imágenes histológicas para estudiantes de medicina. Histolok combina elementos lúdicos y autoevaluación para reforzar la memoria visual, esencial para identificar tejidos y órganos. Esta herramienta permite a los estudiantes practicar y evaluar sus conocimientos mediante exámenes interactivos, fomentando un aprendizaje competitivo y motivador. Mediante el uso de la Escala de Usabilidad del Sistema (SUS) para evaluar a un grupo de estudiantes, se analizó la usabilidad percibida del software como herramienta educativa. Los resultados indicaron una alta aceptación del software, destacando su facilidad de uso y su potencial para mejorar el aprendizaje médico autónomo y la retención de conocimientos. [ABSTRACT FROM AUTHOR] |
| Copyright of Revista Ingenierías Universidad de Medellin is the property of Universidad de Medellin and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 187250067 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: USABILIDAD PERCIBIDA DE UN JUEGO SERIO PARA EL APRENDIZAJE DE IMÁGENES HISTOLÓGICAS EN ESTUDIANTES DE MEDICINA. – Name: TitleAlt Label: Alternate Title Group: TiAlt Data: PERCEIVED USABILITY OF A SERIOUS GAME FOR THE LEARNING OF HISTOLOGICAL IMAGES IN MEDICAL STUDENTS. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Vázquez+Flores%2C+Jorge+Martín%22">Vázquez Flores, Jorge Martín</searchLink><relatesTo>1</relatesTo><i> a19216280@alumnos.uady.mx</i><br /><searchLink fieldCode="AR" term="%22Menéndez+Domínguez%2C+Víctor+Hugo%22">Menéndez Domínguez, Víctor Hugo</searchLink><relatesTo>2</relatesTo><i> mdoming@correo.uady.mx</i><br /><searchLink fieldCode="AR" term="%22Rubio+Zapata%2C+Héctor+Armando%22">Rubio Zapata, Héctor Armando</searchLink><relatesTo>2</relatesTo><i> hector.rubio@correo.uady.mx</i><br /><searchLink fieldCode="AR" term="%22Castellanos+Bolaños%2C+María+Enriqueta%22">Castellanos Bolaños, María Enriqueta</searchLink><relatesTo>3</relatesTo><i> eriqueta.c@correo.uady.mx</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Revista+Ingenierías+Universidad+de+Medellin%22">Revista Ingenierías Universidad de Medellin</searchLink>. ene-jun2025, Vol. 24 Issue 46, p1-12. 12p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Visual+memory%22">Visual memory</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+students%22">Medical students</searchLink><br /><searchLink fieldCode="DE" term="%22Software+development+tools%22">Software development tools</searchLink><br /><searchLink fieldCode="DE" term="%22Diagnostic+imaging%22">Diagnostic imaging</searchLink><br /><searchLink fieldCode="DE" term="%22Self-evaluation%22">Self-evaluation</searchLink> – Name: Abstract Label: Abstract (English) Group: Ab Data: This study explores the perceived usability of Histolok, a serious game developed to support the learning of histological images for medical students. Histolok combines playful elements and self-assessment to reinforce visual memory, which is essential for identifying tissues and organs. This tool enables students to practice and evaluate their knowledge through interactive exams, fostering competitive and motivating learning. By using the System Usability Scale (SUS) to evaluate a group of students, the perceived usability of the software as an educational tool was analyzed. The results indicated high acceptance of the software, highlighting its ease of use and its potential to enhance autonomous medical learning and knowledge retention. [ABSTRACT FROM AUTHOR] – Name: Abstract Label: Abstract (Spanish) Group: Ab Data: Este estudio explora la usabilidad percibida de Histolok, un juego serio desarrollado para apoyar el aprendizaje de imágenes histológicas para estudiantes de medicina. Histolok combina elementos lúdicos y autoevaluación para reforzar la memoria visual, esencial para identificar tejidos y órganos. Esta herramienta permite a los estudiantes practicar y evaluar sus conocimientos mediante exámenes interactivos, fomentando un aprendizaje competitivo y motivador. Mediante el uso de la Escala de Usabilidad del Sistema (SUS) para evaluar a un grupo de estudiantes, se analizó la usabilidad percibida del software como herramienta educativa. Los resultados indicaron una alta aceptación del software, destacando su facilidad de uso y su potencial para mejorar el aprendizaje médico autónomo y la retención de conocimientos. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Revista Ingenierías Universidad de Medellin is the property of Universidad de Medellin and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=egs&AN=187250067 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.22395/rium.v24n46a2 Languages: – Code: spa Text: Spanish PhysicalDescription: Pagination: PageCount: 12 StartPage: 1 Subjects: – SubjectFull: Visual memory Type: general – SubjectFull: Medical students Type: general – SubjectFull: Software development tools Type: general – SubjectFull: Diagnostic imaging Type: general – SubjectFull: Self-evaluation Type: general Titles: – TitleFull: USABILIDAD PERCIBIDA DE UN JUEGO SERIO PARA EL APRENDIZAJE DE IMÁGENES HISTOLÓGICAS EN ESTUDIANTES DE MEDICINA. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Vázquez Flores, Jorge Martín – PersonEntity: Name: NameFull: Menéndez Domínguez, Víctor Hugo – PersonEntity: Name: NameFull: Rubio Zapata, Héctor Armando – PersonEntity: Name: NameFull: Castellanos Bolaños, María Enriqueta IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Text: ene-jun2025 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 16923324 Numbering: – Type: volume Value: 24 – Type: issue Value: 46 Titles: – TitleFull: Revista Ingenierías Universidad de Medellin Type: main |
| ResultId | 1 |