APA (7th ed.) Citation

Bong, J. Y., Shaw, R., Sperano, I., & Andruchow, R. (2026). The impact of a digital educational video game on academic achievement, multidimensional engagement, and disengagement in three distinct biology undergraduate course contexts. Interactive Learning Environments, 34(4), 2129. https://doi.org/10.1080/10494820.2025.2541382

Chicago Style (17th ed.) Citation

Bong, Ji Yae, Ross Shaw, Isabelle Sperano, and Robert Andruchow. "The Impact of a Digital Educational Video Game on Academic Achievement, Multidimensional Engagement, and Disengagement in Three Distinct Biology Undergraduate Course Contexts." Interactive Learning Environments 34, no. 4 (2026): 2129. https://doi.org/10.1080/10494820.2025.2541382.

MLA (9th ed.) Citation

Bong, Ji Yae, et al. "The Impact of a Digital Educational Video Game on Academic Achievement, Multidimensional Engagement, and Disengagement in Three Distinct Biology Undergraduate Course Contexts." Interactive Learning Environments, vol. 34, no. 4, 2026, p. 2129, https://doi.org/10.1080/10494820.2025.2541382.

Warning: These citations may not always be 100% accurate.