Scenario building as an ergonomics method in consumer product design.

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Title: Scenario building as an ergonomics method in consumer product design.
Authors: Suri, Jane Fulton, Marsh, Matthew, Suri, J F1 (AUTHOR), Marsh, M (AUTHOR)
Source: Applied Ergonomics. Apr2000, Vol. 31 Issue 2, p151-157. 7p. 5 Diagrams.
Subjects: Industrial design, Ergonomics
Abstract: The role of human factors in design appears to have broadened from data analysis and interpretation into application of discovery and "user experience" design. The human factors practitioner is continually in search of ways to enhance and to better communicate their contributions, as well as to raise the prominence of the user at all stages of the design process. In work with design teams on the development of many consumer products, scenario building has proved to be a valuable addition to the repertoire of more traditional human factors methods. It is a powerful exploration, prototyping and communication tool, and is particularly useful early on in the product design process. This paper describes some advantages and potential pitfalls in using scenarios, and provides examples of how and where they can be usefully applied. [ABSTRACT FROM AUTHOR]
Copyright of Applied Ergonomics is the property of Elsevier B.V. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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PubType: Academic Journal
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  Data: Scenario building as an ergonomics method in consumer product design.
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  Data: <searchLink fieldCode="AR" term="%22Suri%2C+Jane+Fulton%22">Suri, Jane Fulton</searchLink><br /><searchLink fieldCode="AR" term="%22Marsh%2C+Matthew%22">Marsh, Matthew</searchLink><br /><searchLink fieldCode="AR" term="%22Suri%2C+J+F%22">Suri, J F</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Marsh%2C+M%22">Marsh, M</searchLink> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22Applied+Ergonomics%22">Applied Ergonomics</searchLink>. Apr2000, Vol. 31 Issue 2, p151-157. 7p. 5 Diagrams.
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  Data: The role of human factors in design appears to have broadened from data analysis and interpretation into application of discovery and "user experience" design. The human factors practitioner is continually in search of ways to enhance and to better communicate their contributions, as well as to raise the prominence of the user at all stages of the design process. In work with design teams on the development of many consumer products, scenario building has proved to be a valuable addition to the repertoire of more traditional human factors methods. It is a powerful exploration, prototyping and communication tool, and is particularly useful early on in the product design process. This paper describes some advantages and potential pitfalls in using scenarios, and provides examples of how and where they can be usefully applied. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Applied Ergonomics is the property of Elsevier B.V. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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