Beyond Academic Grade Dashboard: Integrating Performance Visualization to Increase Peer Support a work in-progress paper.

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Bibliographic Details
Title: Beyond Academic Grade Dashboard: Integrating Performance Visualization to Increase Peer Support a work in-progress paper.
Authors: Wang, Nicole1, Yeh, Martin K.-C.2, Gregg, Andrea3, Chenyang Zhu4, Garbrick, Amy5, Peck, Kyle1
Source: Annual International Conference on Education & e-Learning. 2017, p72-75. 4p.
Subject Terms: *Academic achievement, *Academic support programs, *Internet in education, *Academic motivation, Social support
Abstract: This paper briefly describes an online interface designed to visualize learner's academic performance in an innovative approach intended to encourage and facilitate peer to peer social and academic support. The interface is a virtual environment where an animated pet's emotion represents a student's academic performance. Three design strategies are utilized for the interface. First, the pet companion strategy that motivates the learner to learn so as to keep the pet dog happy; second, the anonymous learner strategy that all learners' real name will only be reflected by the names of the pet dog, and by doing so learner will not feel embarrassed to seek help; lastly, peer-to-peer interaction strategy that allows learners either to post a question at discussion forum, or to chat privately when they need help. A pilot quasi-experimental study will be conducted to measure the effectiveness of the interface in terms of motivation and peer-to-peer engagement. [ABSTRACT FROM AUTHOR]
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Database: Education Research Complete
Description
Abstract:This paper briefly describes an online interface designed to visualize learner's academic performance in an innovative approach intended to encourage and facilitate peer to peer social and academic support. The interface is a virtual environment where an animated pet's emotion represents a student's academic performance. Three design strategies are utilized for the interface. First, the pet companion strategy that motivates the learner to learn so as to keep the pet dog happy; second, the anonymous learner strategy that all learners' real name will only be reflected by the names of the pet dog, and by doing so learner will not feel embarrassed to seek help; lastly, peer-to-peer interaction strategy that allows learners either to post a question at discussion forum, or to chat privately when they need help. A pilot quasi-experimental study will be conducted to measure the effectiveness of the interface in terms of motivation and peer-to-peer engagement. [ABSTRACT FROM AUTHOR]
ISSN:22511814
DOI:10.5176/2251-1814_EeL17.36