Designing a Serious Game for Independent Living Skills in Special Education.
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| Title: | Designing a Serious Game for Independent Living Skills in Special Education. |
|---|---|
| Authors: | Tsikinas, Stavros1 s.tsikinas@uom.edu.gr, Xinogalos, Stelios1 stelios@uom.edu.gr, Satratzemi, Maya1 maya@uom.edu.gr, Kartasidou, Lefkothea1 lefka@uom.edu.gr |
| Source: | Proceedings of the European Conference on Games Based Learning. 2019, p748-756. 9p. |
| Subject Terms: | *Educational games, *Special education, *Life skills, *Autism spectrum disorders, People with intellectual disabilities |
| Abstract: | The transition from school life to independent living is an important and demanding step for every person. People with Intellectual Disability (ID) and people with Autism Spectrum Disorder (ASD) face more difficulties in this transition due to their limitations in daily living skills. Serious Games (SGs) are considered as a promising tool that can support the acquisition of such skills. The aim of this paper is to present the design of a new set of mini games that aim to support people with ID and ASD in acquiring skills for independent living, such as self-care, transportation and safety. Participatory design is considered important for designing serious games for the specific target group and in this sense it is our aim to incorporate anyone interested in the design process of the new game. The skills that we will try to incorporate in the game are examined in the context of the existing literature, a survey with special education professionals and teachers, as well as experts in the field. The proposed game is analyzed based on guidelines for designing SGs targeted to people with ID and ASD that were extracted in previous work based on a critical review of existing literature and SGs. Based on this previous work we concluded that although people with ID and ASD have differences, SGs that are targeted to them have many common features. Our hypothesis is that with a careful design and certain mechanisms for adapting the proposed SG to the special needs of people with ID and ASD, the same SG can be successfully used with both groups. The goal of the SG is to provide a personalized and entertaining experience to the players that would enhance the learning process of independent living skills, as well as providing an outline of a new design framework for SGs targeted to people with ID and ASD. [ABSTRACT FROM AUTHOR] |
| Copyright of Proceedings of the European Conference on Games Based Learning is the property of Academic Conferences & Publishing International Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 141119498 AccessLevel: 6 PubType: Conference PubTypeId: conference PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Designing a Serious Game for Independent Living Skills in Special Education. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Tsikinas%2C+Stavros%22">Tsikinas, Stavros</searchLink><relatesTo>1</relatesTo><i> s.tsikinas@uom.edu.gr</i><br /><searchLink fieldCode="AR" term="%22Xinogalos%2C+Stelios%22">Xinogalos, Stelios</searchLink><relatesTo>1</relatesTo><i> stelios@uom.edu.gr</i><br /><searchLink fieldCode="AR" term="%22Satratzemi%2C+Maya%22">Satratzemi, Maya</searchLink><relatesTo>1</relatesTo><i> maya@uom.edu.gr</i><br /><searchLink fieldCode="AR" term="%22Kartasidou%2C+Lefkothea%22">Kartasidou, Lefkothea</searchLink><relatesTo>1</relatesTo><i> lefka@uom.edu.gr</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Proceedings+of+the+European+Conference+on+Games+Based+Learning%22">Proceedings of the European Conference on Games Based Learning</searchLink>. 2019, p748-756. 9p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Educational+games%22">Educational games</searchLink><br />*<searchLink fieldCode="DE" term="%22Special+education%22">Special education</searchLink><br />*<searchLink fieldCode="DE" term="%22Life+skills%22">Life skills</searchLink><br />*<searchLink fieldCode="DE" term="%22Autism+spectrum+disorders%22">Autism spectrum disorders</searchLink><br /><searchLink fieldCode="DE" term="%22People+with+intellectual+disabilities%22">People with intellectual disabilities</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: The transition from school life to independent living is an important and demanding step for every person. People with Intellectual Disability (ID) and people with Autism Spectrum Disorder (ASD) face more difficulties in this transition due to their limitations in daily living skills. Serious Games (SGs) are considered as a promising tool that can support the acquisition of such skills. The aim of this paper is to present the design of a new set of mini games that aim to support people with ID and ASD in acquiring skills for independent living, such as self-care, transportation and safety. Participatory design is considered important for designing serious games for the specific target group and in this sense it is our aim to incorporate anyone interested in the design process of the new game. The skills that we will try to incorporate in the game are examined in the context of the existing literature, a survey with special education professionals and teachers, as well as experts in the field. The proposed game is analyzed based on guidelines for designing SGs targeted to people with ID and ASD that were extracted in previous work based on a critical review of existing literature and SGs. Based on this previous work we concluded that although people with ID and ASD have differences, SGs that are targeted to them have many common features. Our hypothesis is that with a careful design and certain mechanisms for adapting the proposed SG to the special needs of people with ID and ASD, the same SG can be successfully used with both groups. The goal of the SG is to provide a personalized and entertaining experience to the players that would enhance the learning process of independent living skills, as well as providing an outline of a new design framework for SGs targeted to people with ID and ASD. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Proceedings of the European Conference on Games Based Learning is the property of Academic Conferences & Publishing International Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.34190/GBL.19.167 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 748 Subjects: – SubjectFull: Educational games Type: general – SubjectFull: Special education Type: general – SubjectFull: Life skills Type: general – SubjectFull: Autism spectrum disorders Type: general – SubjectFull: People with intellectual disabilities Type: general Titles: – TitleFull: Designing a Serious Game for Independent Living Skills in Special Education. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Tsikinas, Stavros – PersonEntity: Name: NameFull: Xinogalos, Stelios – PersonEntity: Name: NameFull: Satratzemi, Maya – PersonEntity: Name: NameFull: Kartasidou, Lefkothea IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Text: 2019 Type: published Y: 2019 Identifiers: – Type: issn-print Value: 20490992 Titles: – TitleFull: Proceedings of the European Conference on Games Based Learning Type: main |
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