Designer's log in planning the development of comics with socioscientific issues content: Case studies.

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Title: Designer's log in planning the development of comics with socioscientific issues content: Case studies.
Authors: Abrori, Fadhlan Muchlas1 fadhlan1991@gmail.com, Cahyono, Adi Nur2 adinurcahyono@mail.unnes.ac.id, Lavicza, Zsolt1 zsolt.lavicza@jku.at
Source: Research & Development in Education (RaDEn). Jul2024, Vol. 4 Issue 1, p337-349. 13p.
Subject Terms: *Learning, *Educational technology research, *Comic books, strips, etc., in education, *Teachers, Designers
Abstract: The development of learning media research evolves rapidly in design-based research (DBR). However, most of the research in this area concentrated on media implementation and media format. In this paper, we explain one side rarely discussed: the process of designing media pre-implementation. This research uses the designer's log as core data that notes the essential things during the discussion between media designers and practitioners. This study depicts two case studies when researchers (as media designers) and teachers (as practitiones) were developing comics with socioscientific issues (SSI) content. This research employed a case studies approach, using the designer's log in three meetings with teachers. The data analysis of the designer's log focused on three criteria: analysis, comics-building, and teaching activities development. The main themes identified as results in this study were the student experience in comics, previous content related to SSI, comics form, SSI content in comics, and classroom activities. This study also presented designer log examples highlighting our discussion with teachers to explain teachers' consideration in designing comics with SSI content. From this study, we offer recommendations, especially regarding DBR. Firstly, future researchers need to be aware not only of the final DBR product but also of the product design process; secondly, in preparing media (in this paper, comics), determining content needs to be considered together between designers and teachers from student conditions, culture, and school background. [ABSTRACT FROM AUTHOR]
Copyright of Research & Development in Education (RaDEn) is the property of Research & Development in Education (RaDEn) and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Education Research Complete
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  Data: Designer's log in planning the development of comics with socioscientific issues content: Case studies.
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  Data: <searchLink fieldCode="AR" term="%22Abrori%2C+Fadhlan+Muchlas%22">Abrori, Fadhlan Muchlas</searchLink><relatesTo>1</relatesTo><i> fadhlan1991@gmail.com</i><br /><searchLink fieldCode="AR" term="%22Cahyono%2C+Adi+Nur%22">Cahyono, Adi Nur</searchLink><relatesTo>2</relatesTo><i> adinurcahyono@mail.unnes.ac.id</i><br /><searchLink fieldCode="AR" term="%22Lavicza%2C+Zsolt%22">Lavicza, Zsolt</searchLink><relatesTo>1</relatesTo><i> zsolt.lavicza@jku.at</i>
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  Data: <searchLink fieldCode="JN" term="%22Research+%26+Development+in+Education+%28RaDEn%29%22">Research & Development in Education (RaDEn)</searchLink>. Jul2024, Vol. 4 Issue 1, p337-349. 13p.
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  Data: *<searchLink fieldCode="DE" term="%22Learning%22">Learning</searchLink><br />*<searchLink fieldCode="DE" term="%22Educational+technology+research%22">Educational technology research</searchLink><br />*<searchLink fieldCode="DE" term="%22Comic+books%2C+strips%2C+etc%2E%2C+in+education%22">Comic books, strips, etc., in education</searchLink><br />*<searchLink fieldCode="DE" term="%22Teachers%22">Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Designers%22">Designers</searchLink>
– Name: Abstract
  Label: Abstract
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  Data: The development of learning media research evolves rapidly in design-based research (DBR). However, most of the research in this area concentrated on media implementation and media format. In this paper, we explain one side rarely discussed: the process of designing media pre-implementation. This research uses the designer's log as core data that notes the essential things during the discussion between media designers and practitioners. This study depicts two case studies when researchers (as media designers) and teachers (as practitiones) were developing comics with socioscientific issues (SSI) content. This research employed a case studies approach, using the designer's log in three meetings with teachers. The data analysis of the designer's log focused on three criteria: analysis, comics-building, and teaching activities development. The main themes identified as results in this study were the student experience in comics, previous content related to SSI, comics form, SSI content in comics, and classroom activities. This study also presented designer log examples highlighting our discussion with teachers to explain teachers' consideration in designing comics with SSI content. From this study, we offer recommendations, especially regarding DBR. Firstly, future researchers need to be aware not only of the final DBR product but also of the product design process; secondly, in preparing media (in this paper, comics), determining content needs to be considered together between designers and teachers from student conditions, culture, and school background. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Research & Development in Education (RaDEn) is the property of Research & Development in Education (RaDEn) and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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        Value: 10.22219/raden.v4i1.31919
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      – Code: eng
        Text: English
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      – SubjectFull: Learning
        Type: general
      – SubjectFull: Educational technology research
        Type: general
      – SubjectFull: Comic books, strips, etc., in education
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      – SubjectFull: Teachers
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      – SubjectFull: Designers
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      – TitleFull: Designer's log in planning the development of comics with socioscientific issues content: Case studies.
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            NameFull: Abrori, Fadhlan Muchlas
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            NameFull: Cahyono, Adi Nur
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            – D: 01
              M: 07
              Text: Jul2024
              Type: published
              Y: 2024
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