An immersive virtual reality learning system for building systems in architectural design education.
Saved in:
| Title: | An immersive virtual reality learning system for building systems in architectural design education. |
|---|---|
| Authors: | Natephra, Worawan1 (AUTHOR) worawan.ne@msu.ac.th, Shahinmoghadam, Mehrzad2 (AUTHOR) mehrzad.shahinmoghadam.1@ens.etsmtl.ca, Motamedi, Ali2 (AUTHOR) ali.motamedi@etsmtl.ca |
| Source: | Art, Design & Communication in Higher Education. Apr2026, Vol. 25 Issue 1, p117-146. 30p. |
| Subject Terms: | *Architectural education, *Built environment, Virtual reality, Electric power systems, Heating & ventilation industry, Immersive design, Plumbing |
| Abstract: | Since building systems play a key role in shaping the final design of a building, knowledge about their foundations has been an integral part of the undergraduate architecture curriculum. However, building systems are often considered by architecture students as engineers' main responsibility. This mindset has caused inadequate attention in education. VR technology, with its ability to simplify complex concepts through immersive, interactive experiences, offers a promising solution. This study proposes a VR-based building systems-learning (VR-BSL) system, which aims to increasing architectural students' motivation and engagement in understanding the fundamentals of building systems. A prototype of the VR-BSL system was integrated into the classroom activities, where students and lecturers explored virtual spaces of major building systems using HMDs and controllers. This study demonstrated that VR-BSL enhances learning experience by allowing students to easily grasp distributed information and knowledge through the visualization of mechanical, electrical, and plumbing systems in the VR. [ABSTRACT FROM AUTHOR] |
| Copyright of Art, Design & Communication in Higher Education is the property of Intellect Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
|
Full text is not displayed to guests.
Login for full access.
|
|
| FullText | Links: – Type: pdflink Text: Availability: 1 |
|---|---|
| Header | DbId: ehh DbLabel: Education Research Complete An: 192031030 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: An immersive virtual reality learning system for building systems in architectural design education. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Natephra%2C+Worawan%22">Natephra, Worawan</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> worawan.ne@msu.ac.th</i><br /><searchLink fieldCode="AR" term="%22Shahinmoghadam%2C+Mehrzad%22">Shahinmoghadam, Mehrzad</searchLink><relatesTo>2</relatesTo> (AUTHOR)<i> mehrzad.shahinmoghadam.1@ens.etsmtl.ca</i><br /><searchLink fieldCode="AR" term="%22Motamedi%2C+Ali%22">Motamedi, Ali</searchLink><relatesTo>2</relatesTo> (AUTHOR)<i> ali.motamedi@etsmtl.ca</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Art%2C+Design+%26+Communication+in+Higher+Education%22">Art, Design & Communication in Higher Education</searchLink>. Apr2026, Vol. 25 Issue 1, p117-146. 30p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Architectural+education%22">Architectural education</searchLink><br />*<searchLink fieldCode="DE" term="%22Built+environment%22">Built environment</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Electric+power+systems%22">Electric power systems</searchLink><br /><searchLink fieldCode="DE" term="%22Heating+%26+ventilation+industry%22">Heating & ventilation industry</searchLink><br /><searchLink fieldCode="DE" term="%22Immersive+design%22">Immersive design</searchLink><br /><searchLink fieldCode="DE" term="%22Plumbing%22">Plumbing</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Since building systems play a key role in shaping the final design of a building, knowledge about their foundations has been an integral part of the undergraduate architecture curriculum. However, building systems are often considered by architecture students as engineers' main responsibility. This mindset has caused inadequate attention in education. VR technology, with its ability to simplify complex concepts through immersive, interactive experiences, offers a promising solution. This study proposes a VR-based building systems-learning (VR-BSL) system, which aims to increasing architectural students' motivation and engagement in understanding the fundamentals of building systems. A prototype of the VR-BSL system was integrated into the classroom activities, where students and lecturers explored virtual spaces of major building systems using HMDs and controllers. This study demonstrated that VR-BSL enhances learning experience by allowing students to easily grasp distributed information and knowledge through the visualization of mechanical, electrical, and plumbing systems in the VR. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Art, Design & Communication in Higher Education is the property of Intellect Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=192031030 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1386/adch_00098_1 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 30 StartPage: 117 Subjects: – SubjectFull: Architectural education Type: general – SubjectFull: Built environment Type: general – SubjectFull: Virtual reality Type: general – SubjectFull: Electric power systems Type: general – SubjectFull: Heating & ventilation industry Type: general – SubjectFull: Immersive design Type: general – SubjectFull: Plumbing Type: general Titles: – TitleFull: An immersive virtual reality learning system for building systems in architectural design education. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Natephra, Worawan – PersonEntity: Name: NameFull: Shahinmoghadam, Mehrzad – PersonEntity: Name: NameFull: Motamedi, Ali IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 04 Text: Apr2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1474273X Numbering: – Type: volume Value: 25 – Type: issue Value: 1 Titles: – TitleFull: Art, Design & Communication in Higher Education Type: main |
| ResultId | 1 |