Tool Support for Learning Computer and Robot Programming

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Bibliographic Details
Title: Tool Support for Learning Computer and Robot Programming
Language: English
Authors: Olumide, Obe O., Iyamu, Tiko, International Association for Development of the Information Society (IADIS)
Source: International Association for Development of the Information Society. 2020Paper presented at the International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (17th, 2020).
Availability: International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Peer Reviewed: Y
Page Count: 8
Publication Date: 2020
Document Type: Speeches/Meeting Papers
Reports - Research
Descriptors: Programming, Cognitive Development, Computer Science Education, Computer Interfaces, Video Technology, Robotics, Programming Languages, Teaching Methods
Abstract: Computer Programming is believed to have effect on creativity, reasoning, analytic and mathematical skills. This cognitive development is at a cost from both ends of students and teachers of computer programming. Its abstractive nature makes it difficult to teach and learn hence, the enormous hours spent in teaching, learning and developing solutions. Consequently, the less interest among the students at all levels of education. Studies have shown various attempts to ease its teaching and learning by developing user friendly interfaces and use of course video teaching clips from seasoned programmers. However, learning and teaching programming skills remains a herculean task for student and teachers respectively. It is believed that interacting with a more tangible object can improve students' interest in developing computer programming skills. A mobile robot- a situated and embodied electronic device serves this purpose hence, the use of the device that students have more interest in interacting with in this study. In this work, an interactive program evaluation framework was developed that interact with a simulated e-puck robot on V-Rep simulator platform. The study shows an increased interest and improved performance in computer programming among Computer Science students.
Abstractor: As Provided
Entry Date: 2023
Accession Number: ED626753
Database: ERIC
Description
Abstract:Computer Programming is believed to have effect on creativity, reasoning, analytic and mathematical skills. This cognitive development is at a cost from both ends of students and teachers of computer programming. Its abstractive nature makes it difficult to teach and learn hence, the enormous hours spent in teaching, learning and developing solutions. Consequently, the less interest among the students at all levels of education. Studies have shown various attempts to ease its teaching and learning by developing user friendly interfaces and use of course video teaching clips from seasoned programmers. However, learning and teaching programming skills remains a herculean task for student and teachers respectively. It is believed that interacting with a more tangible object can improve students' interest in developing computer programming skills. A mobile robot- a situated and embodied electronic device serves this purpose hence, the use of the device that students have more interest in interacting with in this study. In this work, an interactive program evaluation framework was developed that interact with a simulated e-puck robot on V-Rep simulator platform. The study shows an increased interest and improved performance in computer programming among Computer Science students.