From Here to There (FH2T): Educator Perceptions of Game-Based Algebraic Learning

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Title: From Here to There (FH2T): Educator Perceptions of Game-Based Algebraic Learning
Language: English
Authors: Tarik Buli, Stefani Pautz Stephenson, Rebecca Banks, Amanda Wortman, Digital Promise, Worcester Polytechnic Institute (WPI)
Source: Digital Promise. 2025.
Availability: Digital Promise. 1001 Connecticut Avenue NW Suite 935, Washington DC 20036. Tel: 202-450-3675; e-mail: contact@digitalpromise.org; Web site: https://digitalpromise.org/
Peer Reviewed: N
Page Count: 40
Publication Date: 2025
Sponsoring Agency: Institute of Education Sciences (ED)
Document Type: Reports - Research
Education Level: Secondary Education
Elementary Education
Descriptors: Algebra, Mathematics Instruction, Game Based Learning, Technology Uses in Education, Program Effectiveness, Video Games, Mathematics Teachers, Teacher Attitudes, Secondary School Mathematics, Elementary School Mathematics, Usability, Feasibility Studies
Abstract: Building on prior efficacy research conducted by learning scientists at Worcester Polytechnic Institute (WPI) (Chan et al., 2022; Decker-Woodrow et al., 2023), Digital Promise facilitated a Research-Practice-Industry Partnership (RPIP) and confirmatory study to explore the usability, feasibility, and scalability of FH2T. Specifically, the research goal of this study was to understand 1) if and how FH2T could be implemented at scale, and 2) how digital tools can be used to democratize complex mathematical concepts for students. For this project, Digital Promise brought together algebra educators from a range of classroom contexts, product developers from Graspable Math, and learning scientists from both WPI and Digital Promise in a series of professional learning, co-design, and research activities. Each group contributed to the RPIP by sharing their specific experiences and expertise, contributing to a more inclusive research and development process. Digital Promise facilitated these activities in order to ensure each groups' voice was heard and any potential power dynamics were ameliorated. [This report was created in partnership with Graspable Math at Graspable Inc.]
Abstractor: As Provided
IES Funded: Yes
Entry Date: 2026
Accession Number: ED678836
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
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  Data: From Here to There (FH2T): Educator Perceptions of Game-Based Algebraic Learning
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  Data: <searchLink fieldCode="AR" term="%22Tarik+Buli%22">Tarik Buli</searchLink><br /><searchLink fieldCode="AR" term="%22Stefani+Pautz+Stephenson%22">Stefani Pautz Stephenson</searchLink><br /><searchLink fieldCode="AR" term="%22Rebecca+Banks%22">Rebecca Banks</searchLink><br /><searchLink fieldCode="AR" term="%22Amanda+Wortman%22">Amanda Wortman</searchLink><br /><searchLink fieldCode="AR" term="%22Digital+Promise%22">Digital Promise</searchLink><br /><searchLink fieldCode="AR" term="%22Worcester+Polytechnic+Institute+%28WPI%29%22">Worcester Polytechnic Institute (WPI)</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Digital+Promise%22"><i>Digital Promise</i></searchLink>. 2025.
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  Data: Digital Promise. 1001 Connecticut Avenue NW Suite 935, Washington DC 20036. Tel: 202-450-3675; e-mail: contact@digitalpromise.org; Web site: https://digitalpromise.org/
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  Data: 40
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  Data: 2025
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  Data: Institute of Education Sciences (ED)
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  Data: <searchLink fieldCode="EL" term="%22Secondary+Education%22">Secondary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Algebra%22">Algebra</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Uses+in+Education%22">Technology Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Program+Effectiveness%22">Program Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Teachers%22">Mathematics Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Teacher+Attitudes%22">Teacher Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Secondary+School+Mathematics%22">Secondary School Mathematics</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Mathematics%22">Elementary School Mathematics</searchLink><br /><searchLink fieldCode="DE" term="%22Usability%22">Usability</searchLink><br /><searchLink fieldCode="DE" term="%22Feasibility+Studies%22">Feasibility Studies</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: Building on prior efficacy research conducted by learning scientists at Worcester Polytechnic Institute (WPI) (Chan et al., 2022; Decker-Woodrow et al., 2023), Digital Promise facilitated a Research-Practice-Industry Partnership (RPIP) and confirmatory study to explore the usability, feasibility, and scalability of FH2T. Specifically, the research goal of this study was to understand 1) if and how FH2T could be implemented at scale, and 2) how digital tools can be used to democratize complex mathematical concepts for students. For this project, Digital Promise brought together algebra educators from a range of classroom contexts, product developers from Graspable Math, and learning scientists from both WPI and Digital Promise in a series of professional learning, co-design, and research activities. Each group contributed to the RPIP by sharing their specific experiences and expertise, contributing to a more inclusive research and development process. Digital Promise facilitated these activities in order to ensure each groups' voice was heard and any potential power dynamics were ameliorated. [This report was created in partnership with Graspable Math at Graspable Inc.]
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  Data: 2026
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    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 40
    Subjects:
      – SubjectFull: Algebra
        Type: general
      – SubjectFull: Mathematics Instruction
        Type: general
      – SubjectFull: Game Based Learning
        Type: general
      – SubjectFull: Technology Uses in Education
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      – SubjectFull: Program Effectiveness
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      – SubjectFull: Video Games
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      – SubjectFull: Teacher Attitudes
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      – SubjectFull: Secondary School Mathematics
        Type: general
      – SubjectFull: Elementary School Mathematics
        Type: general
      – SubjectFull: Usability
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      – SubjectFull: Feasibility Studies
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      – TitleFull: From Here to There (FH2T): Educator Perceptions of Game-Based Algebraic Learning
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