Generators, Bots, and Tutors: Creative Approaches to Human-AI Synergy in Classroom Instruction
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| Title: | Generators, Bots, and Tutors: Creative Approaches to Human-AI Synergy in Classroom Instruction |
|---|---|
| Language: | English |
| Authors: | Bosede Iyiade Edwards, Hassan Abuhassna, Damola Olugbade, Olayinka Anthony Ojo, Wan Ahmad Jaafar Wan Yahaya |
| Source: | IGI Global. 2026. |
| Availability: | IGI Global. 701 East Chocolate Avenue Suite 200, Hershey, PA 17033. Tel: 866-342-6657; Tel: 717-533-8845; Fax: 717-533-8661; e-mail: cust@igi-global.com; Web site: http://www.igi-global.com/ |
| Peer Reviewed: | Y |
| Page Count: | 312 |
| Publication Date: | 2026 |
| Intended Audience: | Teachers; Administrators; Policymakers; Researchers; Students |
| Document Type: | Book Collected Works - General |
| Descriptors: | Artificial Intelligence, Technology Uses in Education, Educational Technology, Man Machine Systems, Computer Assisted Instruction, Intelligent Tutoring Systems, Literature Reviews, Technology Integration, Educational Resources, Influence of Technology, Gamification, Learning Experience |
| DOI: | 10.4018/979-8-3373-0847-0 |
| ISBN: | 979-83-373-0847-0 |
| Abstract: | Emerging technologies are transforming education. By incorporating gamification into the curriculum, teachers are having an impact on the engagement of their students, leading to optimized learning experiences that still encourage human creativity. Additionally, with the use of virtual tutors, students have better access to educational resources that further their academic achievement. As a result, teachers are equipped to manage the individual learning needs and enhance the cognitive development of their students. Thus, it is important to refine these tools and products to achieve greater effectiveness in diverse educational settings. "Generators, Bots, and Tutors: Creative Approaches to Human-AI Synergy in Classroom Instruction" aims to significantly contribute to the ongoing discourse on the integration of technology in education by presenting cutting-edge research that addresses both the theoretical frameworks and practical applications of digital learning tools. It introduces new perspectives on the role of artificial intelligence (AI), immersive technologies, and gamification in education, and how these can be harnessed to optimize learning experiences. Covering topics such as non-player characters (NPCs), emotional connections, and classroom instructions, this book is an excellent resource for educators, instructional designers, educational administrators, policymakers, technology developers, educational technology entrepreneurs, professionals, researchers, scholars, academicians, and more. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | ED680106 |
| Database: | ERIC |
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