A DBR Framework for Designing Mobile Virtual Reality Learning Environments

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Title: A DBR Framework for Designing Mobile Virtual Reality Learning Environments
Language: English
Authors: Cochrane, Thomas Donald, Cook, Stuart, Aiello, Stephen, Christie, Duncan, Sinfield, David, Steagall, Marcus, Aguayo, Claudio
Source: Australasian Journal of Educational Technology. 2017 33(6):54-68.
Availability: Australasian Society for Computers in Learning in Tertiary Education. Ascilite Secretariat, P.O. Box 44, Figtree, NSW, Australia. Tel: +61-8-9367-1133; e-mail: info@ascilite.org.au; Web site: https://ajet.org.au/index.php/AJET
Peer Reviewed: Y
Page Count: 15
Publication Date: 2017
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Descriptors: Simulated Environment, Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education, Research, Design, Higher Education, Student Centered Learning, Emergency Medical Technicians, Training, Teaching Methods, Geographic Information Systems, Student Projects, Video Technology, Qualitative Research, Social Media, Semi Structured Interviews, Online Surveys, College Faculty, Visual Arts, Foreign Countries
Geographic Terms: New Zealand
ISSN: 1449-5554
Abstract: This paper proposes a design based research (DBR) framework for designing mobile virtual reality learning environments. The application of the framework is illustrated by two design-based research projects that aim to develop more authentic educational experiences and learner-centred pedagogies in higher education. The projects highlight the first two phases of the DBR framework, involving the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for the different contexts. The design of the projects is guided by a set of design principles identified from the literature.
Abstractor: As Provided
Number of References: 56
Entry Date: 2017
Access URL: https://ajet.org.au/index.php/AJET/article/view/3613
Accession Number: EJ1162068
Database: ERIC
FullText Links:
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  Data: A DBR Framework for Designing Mobile Virtual Reality Learning Environments
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  Data: <searchLink fieldCode="AR" term="%22Cochrane%2C+Thomas+Donald%22">Cochrane, Thomas Donald</searchLink><br /><searchLink fieldCode="AR" term="%22Cook%2C+Stuart%22">Cook, Stuart</searchLink><br /><searchLink fieldCode="AR" term="%22Aiello%2C+Stephen%22">Aiello, Stephen</searchLink><br /><searchLink fieldCode="AR" term="%22Christie%2C+Duncan%22">Christie, Duncan</searchLink><br /><searchLink fieldCode="AR" term="%22Sinfield%2C+David%22">Sinfield, David</searchLink><br /><searchLink fieldCode="AR" term="%22Steagall%2C+Marcus%22">Steagall, Marcus</searchLink><br /><searchLink fieldCode="AR" term="%22Aguayo%2C+Claudio%22">Aguayo, Claudio</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Australasian+Journal+of+Educational+Technology%22"><i>Australasian Journal of Educational Technology</i></searchLink>. 2017 33(6):54-68.
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  Data: Australasian Society for Computers in Learning in Tertiary Education. Ascilite Secretariat, P.O. Box 44, Figtree, NSW, Australia. Tel: +61-8-9367-1133; e-mail: info@ascilite.org.au; Web site: https://ajet.org.au/index.php/AJET
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  Data: This paper proposes a design based research (DBR) framework for designing mobile virtual reality learning environments. The application of the framework is illustrated by two design-based research projects that aim to develop more authentic educational experiences and learner-centred pedagogies in higher education. The projects highlight the first two phases of the DBR framework, involving the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for the different contexts. The design of the projects is guided by a set of design principles identified from the literature.
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  Data: 56
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  Data: 2017
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  Data: EJ1162068
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RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 15
        StartPage: 54
    Subjects:
      – SubjectFull: Simulated Environment
        Type: general
      – SubjectFull: Telecommunications
        Type: general
      – SubjectFull: Handheld Devices
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      – SubjectFull: Educational Technology
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      – SubjectFull: Technology Uses in Education
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      – SubjectFull: Research
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      – SubjectFull: Design
        Type: general
      – SubjectFull: Higher Education
        Type: general
      – SubjectFull: Student Centered Learning
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      – SubjectFull: Emergency Medical Technicians
        Type: general
      – SubjectFull: Training
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      – SubjectFull: Teaching Methods
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      – SubjectFull: Video Technology
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      – SubjectFull: Qualitative Research
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      – SubjectFull: Social Media
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      – SubjectFull: New Zealand
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