Representations of Animal Companions on Student Learning Perception: Static, Animated and Tangible

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Title: Representations of Animal Companions on Student Learning Perception: Static, Animated and Tangible
Language: English
Authors: Chen, Zhi-Hong, Wang, Sheng-Chun
Source: Educational Technology & Society. 2018 21(2):124-133.
Availability: International Forum of Educational Technology & Society. Available from: National Sun Yat-sen University. Department of Information Management, 70, Lien-Hai Rd, Kaohsiung, 80424, Taiwan. Web site: http://www.ifets.info
Peer Reviewed: Y
Page Count: 10
Publication Date: 2018
Document Type: Journal Articles
Reports - Research
Education Level: Elementary Education
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention, Psychological Patterns, Emotional Response, Interaction, Animation, Toys, Educational Technology, Children, Elementary School Students, Foreign Countries, Manipulative Materials, Statistical Analysis, Questionnaires
Geographic Terms: Taiwan
ISSN: 1436-4522
Abstract: Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with animal companions to foster student learning and interaction. In addition, different representation styles of animal companions on student learning are also seldom investigated. To address these research questions, this paper develops a My-Dragon system which blends tangible and animal companions for maximizing young student interaction. The system is further evaluated by an empirical study by eighteen pupils compared with a static and an animated version. The results reveal that such a tangible system is of benefit to the student learning perception in terms of attention, emotion, and interaction aspects. Some implications on findings and future system development are also discussed.
Abstractor: As Provided
Number of References: 47
Entry Date: 2018
Access URL: https://www.j-ets.net/ETS/journals/21_2/10.pdf
Accession Number: EJ1176084
Database: ERIC
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  Data: Representations of Animal Companions on Student Learning Perception: Static, Animated and Tangible
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  Data: <searchLink fieldCode="AR" term="%22Chen%2C+Zhi-Hong%22">Chen, Zhi-Hong</searchLink><br /><searchLink fieldCode="AR" term="%22Wang%2C+Sheng-Chun%22">Wang, Sheng-Chun</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Educational+Technology+%26+Society%22"><i>Educational Technology & Society</i></searchLink>. 2018 21(2):124-133.
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  Data: International Forum of Educational Technology & Society. Available from: National Sun Yat-sen University. Department of Information Management, 70, Lien-Hai Rd, Kaohsiung, 80424, Taiwan. Web site: http://www.ifets.info
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  Label: Education Level
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  Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink>
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  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Animals%22">Animals</searchLink><br /><searchLink fieldCode="DE" term="%22Man+Machine+Systems%22">Man Machine Systems</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Processes%22">Learning Processes</searchLink><br /><searchLink fieldCode="DE" term="%22Attention%22">Attention</searchLink><br /><searchLink fieldCode="DE" term="%22Psychological+Patterns%22">Psychological Patterns</searchLink><br /><searchLink fieldCode="DE" term="%22Emotional+Response%22">Emotional Response</searchLink><br /><searchLink fieldCode="DE" term="%22Interaction%22">Interaction</searchLink><br /><searchLink fieldCode="DE" term="%22Animation%22">Animation</searchLink><br /><searchLink fieldCode="DE" term="%22Toys%22">Toys</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Children%22">Children</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Manipulative+Materials%22">Manipulative Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Statistical+Analysis%22">Statistical Analysis</searchLink><br /><searchLink fieldCode="DE" term="%22Questionnaires%22">Questionnaires</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Taiwan%22">Taiwan</searchLink>
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– Name: Abstract
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  Group: Ab
  Data: Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with animal companions to foster student learning and interaction. In addition, different representation styles of animal companions on student learning are also seldom investigated. To address these research questions, this paper develops a My-Dragon system which blends tangible and animal companions for maximizing young student interaction. The system is further evaluated by an empirical study by eighteen pupils compared with a static and an animated version. The results reveal that such a tangible system is of benefit to the student learning perception in terms of attention, emotion, and interaction aspects. Some implications on findings and future system development are also discussed.
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    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 10
        StartPage: 124
    Subjects:
      – SubjectFull: Animals
        Type: general
      – SubjectFull: Man Machine Systems
        Type: general
      – SubjectFull: Learning Processes
        Type: general
      – SubjectFull: Attention
        Type: general
      – SubjectFull: Psychological Patterns
        Type: general
      – SubjectFull: Emotional Response
        Type: general
      – SubjectFull: Interaction
        Type: general
      – SubjectFull: Animation
        Type: general
      – SubjectFull: Toys
        Type: general
      – SubjectFull: Educational Technology
        Type: general
      – SubjectFull: Children
        Type: general
      – SubjectFull: Elementary School Students
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Manipulative Materials
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      – SubjectFull: Statistical Analysis
        Type: general
      – SubjectFull: Questionnaires
        Type: general
      – SubjectFull: Taiwan
        Type: general
    Titles:
      – TitleFull: Representations of Animal Companions on Student Learning Perception: Static, Animated and Tangible
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            NameFull: Chen, Zhi-Hong
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            NameFull: Wang, Sheng-Chun
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