Educational Toolkit Based on Design Methodologies to Promote Scientific Knowledge Transfer in Secondary Schools: A Graphene-Centered Case Study

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Bibliographic Details
Title: Educational Toolkit Based on Design Methodologies to Promote Scientific Knowledge Transfer in Secondary Schools: A Graphene-Centered Case Study
Language: English
Authors: Guasch, Blanca (ORCID 0000-0003-4067-482X), González, Marta (ORCID 0000-0002-1442-0968), Cortiñas, Sergi (ORCID 0000-0002-7252-5418)
Source: Journal of Technology and Science Education. 2020 10(1):17-31.
Availability: Journal of Technology and Science Education. ESEIAAT, Department of Projectes d'Enginyeria c/Colom 11, 08222 Terrassa, Spain. e-mail: info@jotse.org; e-mail: info@omniascience.com; Web site: http://www.jotse.org/index.php/jotse
Peer Reviewed: Y
Page Count: 15
Publication Date: 2020
Document Type: Journal Articles
Reports - Research
Education Level: Secondary Education
Descriptors: Secondary School Students, Early Adolescents, Design, Knowledge Level, Technology, Interdisciplinary Approach, Science Education, Secondary School Science, Teamwork, Teacher Role, Scientific Concepts, Concept Formation, Student Satisfaction, Barriers, Educational Environment, Student Projects, Workshops, Resource Units
ISSN: 2014-5349
Abstract: Nanoscience and nanotechnology are two key areas in the development of new technologies. However, scientific advances in these fields are still far removed from the contents taught in schools. But what if basic concepts within these areas were introduced in secondary schools? We believe science is an essential facet of culture and the most recent scientific advances should be within everyone's reach. With this in mind, we have developed and tested an educational toolkit to transfer complex scientific concepts in classrooms. The toolkit is based on design and creative thinking methodologies, and graphene is used as an example of a subject that is challenging to communicate within the area of nanoscience. This paper highlights the development of the toolkit and it being tested out in a secondary school by 93 students between the ages of 11 and 13. The testing was carried out through the creation of a workshop called "Graphene in the Classroom." We determined five evaluation categories: Acquiring Knowledge, Satisfaction, Challenges, Teamwork, and Facilitator's Role. The results show that integrating scientific content and design methodologies is a complex yet profitable strategy. The toolkit demonstrated to allow the translation of a complex language into friendlier, more approachable, and easier language. The classroom climate was positive and the presence of a facilitator enhanced motivation, empathy, scientific rigor, and adequate adaptation of contents.
Abstractor: As Provided
Entry Date: 2020
Accession Number: EJ1247016
Database: ERIC
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