Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training
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| Title: | Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training |
|---|---|
| Authors: | Mystakidis, Stylianos (ORCID |
| Source: | Education Sciences. 2022 12. |
| Availability: | MDPI AG. Klybeckstrasse 64, 4057 Basel, Switzerland. e-mail: education@mdpi.com; e-mail: indexing@mdpi.com; Web site: https://www.mdpi.com/journal/education |
| Peer Reviewed: | Y |
| Page Count: | 18 |
| Publication Date: | 2022 |
| Document Type: | Journal Articles Reports - Research Tests/Questionnaires |
| Education Level: | Elementary Education |
| Descriptors: | Curriculum Development, Curriculum Design, Curriculum Evaluation, Computer Simulation, Video Games, Fire Protection, Elementary School Teachers, Game Based Learning, Faculty Development |
| ISSN: | 2227-7102 |
| Abstract: | Immersive virtual reality (VR) is a technology that can be effective for procedural skills training through game-based simulations such as serious games. The current study describes the instructional design, development, and evaluation of the FSCHOOL fire preparedness serious game in a cave automatic virtual environment (CAVE-VR) for elementary school teachers. The main game mechanics include a storytelling scenario, enhanced realism, freedom of movement, levels, and points corresponding to the learning mechanics of instruction, action, simulation, discovery, repetition, and imitation. The game was developed in Unity 3D with the help of the Fire Dynamics Simulator and a script to emulate and visualize fire propagation. The game featured three levels to respond to school fire safety regulations and was evaluated by elementary school teachers (N = 33) in Greece. A comparative quantitative study was conducted with experimental and control groups. The results indicate that the VR serious game is appropriate for training, providing challenge, enjoyment, and mastery. |
| Abstractor: | As Provided |
| Entry Date: | 2022 |
| Accession Number: | EJ1353900 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1353900 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1353900 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Mystakidis%2C+Stylianos%22">Mystakidis, Stylianos</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9162-8340">0000-0002-9162-8340</externalLink>)<br /><searchLink fieldCode="AR" term="%22Besharat%2C+Jeries%22">Besharat, Jeries</searchLink><br /><searchLink fieldCode="AR" term="%22Papantzikos%2C+George%22">Papantzikos, George</searchLink><br /><searchLink fieldCode="AR" term="%22Christopoulos%2C+Athanasios%22">Christopoulos, Athanasios</searchLink><br /><searchLink fieldCode="AR" term="%22Stylios%2C+Chrysostomos%22">Stylios, Chrysostomos</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-2888-6515">0000-0002-2888-6515</externalLink>)<br /><searchLink fieldCode="AR" term="%22Agorgianitis%2C+Spiros%22">Agorgianitis, Spiros</searchLink><br /><searchLink fieldCode="AR" term="%22Tselentis%2C+Dimitrios%22">Tselentis, Dimitrios</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Education+Sciences%22"><i>Education Sciences</i></searchLink>. 2022 12. – Name: Avail Label: Availability Group: Avail Data: MDPI AG. Klybeckstrasse 64, 4057 Basel, Switzerland. e-mail: education@mdpi.com; e-mail: indexing@mdpi.com; Web site: https://www.mdpi.com/journal/education – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 18 – Name: DatePubCY Label: Publication Date Group: Date Data: 2022 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research<br />Tests/Questionnaires – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Curriculum+Development%22">Curriculum Development</searchLink><br /><searchLink fieldCode="DE" term="%22Curriculum+Design%22">Curriculum Design</searchLink><br /><searchLink fieldCode="DE" term="%22Curriculum+Evaluation%22">Curriculum Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Fire+Protection%22">Fire Protection</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Teachers%22">Elementary School Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Faculty+Development%22">Faculty Development</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2227-7102 – Name: Abstract Label: Abstract Group: Ab Data: Immersive virtual reality (VR) is a technology that can be effective for procedural skills training through game-based simulations such as serious games. The current study describes the instructional design, development, and evaluation of the FSCHOOL fire preparedness serious game in a cave automatic virtual environment (CAVE-VR) for elementary school teachers. The main game mechanics include a storytelling scenario, enhanced realism, freedom of movement, levels, and points corresponding to the learning mechanics of instruction, action, simulation, discovery, repetition, and imitation. The game was developed in Unity 3D with the help of the Fire Dynamics Simulator and a script to emulate and visualize fire propagation. The game featured three levels to respond to school fire safety regulations and was evaluated by elementary school teachers (N = 33) in Greece. A comparative quantitative study was conducted with experimental and control groups. The results indicate that the VR serious game is appropriate for training, providing challenge, enjoyment, and mastery. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2022 – Name: AN Label: Accession Number Group: ID Data: EJ1353900 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1353900 |
| RecordInfo | BibRecord: BibEntity: PhysicalDescription: Pagination: PageCount: 18 Subjects: – SubjectFull: Curriculum Development Type: general – SubjectFull: Curriculum Design Type: general – SubjectFull: Curriculum Evaluation Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: Video Games Type: general – SubjectFull: Fire Protection Type: general – SubjectFull: Elementary School Teachers Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Faculty Development Type: general Titles: – TitleFull: Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Mystakidis, Stylianos – PersonEntity: Name: NameFull: Besharat, Jeries – PersonEntity: Name: NameFull: Papantzikos, George – PersonEntity: Name: NameFull: Christopoulos, Athanasios – PersonEntity: Name: NameFull: Stylios, Chrysostomos – PersonEntity: Name: NameFull: Agorgianitis, Spiros – PersonEntity: Name: NameFull: Tselentis, Dimitrios IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2022 Identifiers: – Type: issn-electronic Value: 2227-7102 Numbering: – Type: volume Value: 12 Titles: – TitleFull: Education Sciences Type: main |
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