Professors' Perception of the Use of Digital Skills and Gamification in a Peruvian University
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| Title: | Professors' Perception of the Use of Digital Skills and Gamification in a Peruvian University |
|---|---|
| Language: | English |
| Authors: | Núñez-Pacheco, Rosa (ORCID |
| Source: | Journal of Technology and Science Education. 2023 13(2):431-445. |
| Availability: | Journal of Technology and Science Education. ESEIAAT, Department of Projectes d'Enginyeria c/Colom 11, 08222 Terrassa, Spain. e-mail: info@jotse.org; e-mail: info@omniascience.com; Web site: http://www.jotse.org/index.php/jotse |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2023 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | College Faculty, Teacher Attitudes, Educational Technology, Gamification, Distance Education, Technological Literacy, Teaching Methods, Foreign Countries, Knowledge Level, COVID-19, Pandemics |
| Geographic Terms: | Peru |
| ISSN: | 2014-5349 2013-6374 |
| Abstract: | The COVID-19 pandemic has produced profound changes in higher education, with the replacement of face-to-face instruction with distance or remote education, which involves the management of digital skills by teachers and students. The purpose of this research is to analyze the perception of professors with regard to digital skills and the use of gamified strategies in the teaching-learning process in a virtual context. A questionnaire was sent to 81 professors in different areas of knowledge at a Peruvian public university during the first academic semester of 2020. A strong correlation (r[greater than or equal to]0.700, p=0.01) was found between the use of ICT and gamification as a resource for teaching-learning, and a moderate correlation between the knowledge of digital competences and the possibilities of application as part of the instructional strategies. From the results obtained, it is clear that the participants have a positive perception of digital skills and gamified strategies, regardless of academic degree or area of knowledge. This could provide support for the update of those proposals targeting professors in order to improve their digital skills. |
| Abstractor: | As Provided |
| Entry Date: | 2023 |
| Accession Number: | EJ1390965 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1390965 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1390965 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Professors' Perception of the Use of Digital Skills and Gamification in a Peruvian University – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Núñez-Pacheco%2C+Rosa%22">Núñez-Pacheco, Rosa</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-4576-6224">0000-0002-4576-6224</externalLink>)<br /><searchLink fieldCode="AR" term="%22Barreda-Parra%2C+Aymé%22">Barreda-Parra, Aymé</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0001-7024-0809">0000-0001-7024-0809</externalLink>)<br /><searchLink fieldCode="AR" term="%22Castro-Gutierrez%2C+Eveling%22">Castro-Gutierrez, Eveling</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0002-0203-041X">0000-0002-0203-041X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Turpo-Gebera%2C+Osbaldo%22">Turpo-Gebera, Osbaldo</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0003-2199-561X">0000-0003-2199-561X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Aguaded%2C+Ignacio%22">Aguaded, Ignacio</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0002-0229-1118">0000-0002-0229-1118</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Technology+and+Science+Education%22"><i>Journal of Technology and Science Education</i></searchLink>. 2023 13(2):431-445. – Name: Avail Label: Availability Group: Avail Data: Journal of Technology and Science Education. ESEIAAT, Department of Projectes d'Enginyeria c/Colom 11, 08222 Terrassa, Spain. e-mail: info@jotse.org; e-mail: info@omniascience.com; Web site: http://www.jotse.org/index.php/jotse – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2023 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22College+Faculty%22">College Faculty</searchLink><br /><searchLink fieldCode="DE" term="%22Teacher+Attitudes%22">Teacher Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Distance+Education%22">Distance Education</searchLink><br /><searchLink fieldCode="DE" term="%22Technological+Literacy%22">Technological Literacy</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Knowledge+Level%22">Knowledge Level</searchLink><br /><searchLink fieldCode="DE" term="%22COVID-19%22">COVID-19</searchLink><br /><searchLink fieldCode="DE" term="%22Pandemics%22">Pandemics</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Peru%22">Peru</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2014-5349<br />2013-6374 – Name: Abstract Label: Abstract Group: Ab Data: The COVID-19 pandemic has produced profound changes in higher education, with the replacement of face-to-face instruction with distance or remote education, which involves the management of digital skills by teachers and students. The purpose of this research is to analyze the perception of professors with regard to digital skills and the use of gamified strategies in the teaching-learning process in a virtual context. A questionnaire was sent to 81 professors in different areas of knowledge at a Peruvian public university during the first academic semester of 2020. A strong correlation (r[greater than or equal to]0.700, p=0.01) was found between the use of ICT and gamification as a resource for teaching-learning, and a moderate correlation between the knowledge of digital competences and the possibilities of application as part of the instructional strategies. From the results obtained, it is clear that the participants have a positive perception of digital skills and gamified strategies, regardless of academic degree or area of knowledge. This could provide support for the update of those proposals targeting professors in order to improve their digital skills. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2023 – Name: AN Label: Accession Number Group: ID Data: EJ1390965 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1390965 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 431 Subjects: – SubjectFull: College Faculty Type: general – SubjectFull: Teacher Attitudes Type: general – SubjectFull: Educational Technology Type: general – SubjectFull: Gamification Type: general – SubjectFull: Distance Education Type: general – SubjectFull: Technological Literacy Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Knowledge Level Type: general – SubjectFull: COVID-19 Type: general – SubjectFull: Pandemics Type: general – SubjectFull: Peru Type: general Titles: – TitleFull: Professors' Perception of the Use of Digital Skills and Gamification in a Peruvian University Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Núñez-Pacheco, Rosa – PersonEntity: Name: NameFull: Barreda-Parra, Aymé – PersonEntity: Name: NameFull: Castro-Gutierrez, Eveling – PersonEntity: Name: NameFull: Turpo-Gebera, Osbaldo – PersonEntity: Name: NameFull: Aguaded, Ignacio IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2023 Identifiers: – Type: issn-print Value: 2014-5349 – Type: issn-electronic Value: 2013-6374 Numbering: – Type: volume Value: 13 – Type: issue Value: 2 Titles: – TitleFull: Journal of Technology and Science Education Type: main |
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