Development of a New Framework of Technology and Engineering Education by the Japan Society of Technology Education
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| Title: | Development of a New Framework of Technology and Engineering Education by the Japan Society of Technology Education |
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| Language: | English |
| Authors: | Jun Moriyama, Toshikazu Yamamoto, Hiroyuki Muramatsu, Hirotsugu Taguchi, Tadashi Ohtani, Ping Yang, Akira Kikuchi, Koushi Ueno, Yoichi Miyagawa, Shigekazu Watanabe |
| Source: | Design and Technology Education. 2024 29(2):77-94. |
| Availability: | Design and Technology Association. 11 Manor Court, Banbury, OX16 5TB, UK. Tel: +44-1789-470007; Fax: +44-1789-470-007; e-mail: info@data.org.uk; Web site: https://openjournals.ljmu.ac.uk/index.php/DATE/index |
| Peer Reviewed: | Y |
| Page Count: | 18 |
| Publication Date: | 2024 |
| Document Type: | Journal Articles Reports - Research Tests/Questionnaires |
| Education Level: | Junior High Schools Middle Schools Secondary Education Grade 9 High Schools |
| Descriptors: | Foreign Countries, Educational Technology, Technological Literacy, Engineering Education, Junior High School Students, Learning Activities, Problem Solving, Grade 9, Secondary School Mathematics |
| Geographic Terms: | Japan |
| ISSN: | 1360-1431 2040-8633 |
| Abstract: | It is considered important to clarify the role of technology and engineering education for evolving STEM/STEAM education in each country. However, in Japan, unlike in other countries, the focus on STEAM education began after 2018, so the relevance of STEAM education to technology and engineering education has not yet been fully discussed. Therefore, the Japan Society of Technology Education (JSTE) tried to develop a new framework of technology and engineering education for promoting STEAM education in Japan prior to the revision of the National Curriculum. First, we conducted a survey on 1,656 Japanese junior high school students about the status of 'Technology' learning. As a result, it was shown that Japanese students have a positive attitude of 'Technology' classes. However, there is a lack of learning activities related exploring technology, and design problem-solving is not adequately linked to abilities for technological innovation and governance. From this, we developed a new framework focused on enhancing exploratory activities and problem-solving related to engineering. The framework included the Triple-Loop Model as the engineering design process, the connections between physical and cyber technologies within that scope, and the learning model of STEAM education that centred on the engineering design process with various connections among all subject areas. Lastly, we conducted a survey to evaluate the new framework on JSTE members (four-point scale, agreement rating). As a result, many received mean value of 3.00 or higher, showing that the participants agreed with the proposals. However, the concept of the term 'Engineering' (2.78) had a mean value of less than 3.00 and a larger SD than the others. Therefore, in the last version the concept of the term 'Engineering' was revised, and the framework was completed. |
| Abstractor: | As Provided |
| Entry Date: | 2024 |
| Accession Number: | EJ1449844 |
| Database: | ERIC |
| Abstract: | It is considered important to clarify the role of technology and engineering education for evolving STEM/STEAM education in each country. However, in Japan, unlike in other countries, the focus on STEAM education began after 2018, so the relevance of STEAM education to technology and engineering education has not yet been fully discussed. Therefore, the Japan Society of Technology Education (JSTE) tried to develop a new framework of technology and engineering education for promoting STEAM education in Japan prior to the revision of the National Curriculum. First, we conducted a survey on 1,656 Japanese junior high school students about the status of 'Technology' learning. As a result, it was shown that Japanese students have a positive attitude of 'Technology' classes. However, there is a lack of learning activities related exploring technology, and design problem-solving is not adequately linked to abilities for technological innovation and governance. From this, we developed a new framework focused on enhancing exploratory activities and problem-solving related to engineering. The framework included the Triple-Loop Model as the engineering design process, the connections between physical and cyber technologies within that scope, and the learning model of STEAM education that centred on the engineering design process with various connections among all subject areas. Lastly, we conducted a survey to evaluate the new framework on JSTE members (four-point scale, agreement rating). As a result, many received mean value of 3.00 or higher, showing that the participants agreed with the proposals. However, the concept of the term 'Engineering' (2.78) had a mean value of less than 3.00 and a larger SD than the others. Therefore, in the last version the concept of the term 'Engineering' was revised, and the framework was completed. |
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| ISSN: | 1360-1431 2040-8633 |