A Framework for Developing Interactive Animated E-Books: A Thematic Analysis-Based Study
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| Title: | A Framework for Developing Interactive Animated E-Books: A Thematic Analysis-Based Study |
|---|---|
| Language: | English |
| Authors: | Asma A. Say (ORCID |
| Source: | Educational Process: International Journal. Article e2025244 2025 16. |
| Availability: | UNIVERSITEPARK Limited. iTOWER Plaza (No61, 9th floor) Merkez Mh Akar Cd No3, Sisli, Istanbul, Turkey 34382. e-mail: editor@edupij.com; Web site: http://www.edupij.com/ |
| Peer Reviewed: | Y |
| Page Count: | 22 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Descriptors: | Material Development, Electronic Publishing, Books, Animation, Interaction, Electronic Learning, Transformative Learning, Multimedia Materials, Technology Integration, Story Telling, Learning Experience, Gamification, Feedback (Response), Design, Costs, Aesthetics, Scaffolding (Teaching Technique), Multisensory Learning, Cognitive Development, Learning Processes, Foreign Countries |
| Geographic Terms: | Malaysia |
| ISSN: | 2147-0901 2564-8020 |
| Abstract: | Background/purpose: This study explores the development and implementation of interactive animated e-books as a transformative digital learning tool. It analyzes their pedagogical and cognitive effects on learner participation and understanding. The study is oriented towards how multimedia integration, interactive storytelling, and adaptive learning principles create superior online learning experiences and what are the most important issues and design principles necessary to apply them. Materials/methods: This study employed a qualitative methodology through thematic analysis of semi-structured expert interviews with digital education experts, multimedia designers, and educators. The study also conducted a systematic analysis of perspectives about design, usability, educational value, and implementation of interactive animated e-books across different learning contexts. Results: Show that game-like e-books facilitate learning and student participation through gamification, real-time feedback, and customized learning tracks. Important design factors, such as visual design (color palettes, typefaces, motion design), were seen to trigger attention and recall. Yet critical implementation issues were also realized through high development costs, technological limits, insufficient teacher training, and a need for culturally sensitive design. Conclusion: Interactive animated e-books offer strong pedagogical value in digital education. Their success depends on design frameworks focused on interactivity, user experience, and adaptive learning. Wider adoption requires affordable development, educator training, and AIdriven personalization. Future studies should assess long-term impact and accessibility in diverse, low-resource contexts. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1483339 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1483339 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1483339 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: A Framework for Developing Interactive Animated E-Books: A Thematic Analysis-Based Study – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Asma+A%2E+Say%22">Asma A. Say</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-2917-902X">0000-0002-2917-902X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Terry+Lucas%22">Terry Lucas</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1954-2427">0000-0003-1954-2427</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Educational+Process%3A+International+Journal%22"><i>Educational Process: International Journal</i></searchLink>. Article e2025244 2025 16. – Name: Avail Label: Availability Group: Avail Data: UNIVERSITEPARK Limited. iTOWER Plaza (No61, 9th floor) Merkez Mh Akar Cd No3, Sisli, Istanbul, Turkey 34382. e-mail: editor@edupij.com; Web site: http://www.edupij.com/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 22 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Material+Development%22">Material Development</searchLink><br /><searchLink fieldCode="DE" term="%22Electronic+Publishing%22">Electronic Publishing</searchLink><br /><searchLink fieldCode="DE" term="%22Books%22">Books</searchLink><br /><searchLink fieldCode="DE" term="%22Animation%22">Animation</searchLink><br /><searchLink fieldCode="DE" term="%22Interaction%22">Interaction</searchLink><br /><searchLink fieldCode="DE" term="%22Electronic+Learning%22">Electronic Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Transformative+Learning%22">Transformative Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Multimedia+Materials%22">Multimedia Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Integration%22">Technology Integration</searchLink><br /><searchLink fieldCode="DE" term="%22Story+Telling%22">Story Telling</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Experience%22">Learning Experience</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Feedback+%28Response%29%22">Feedback (Response)</searchLink><br /><searchLink fieldCode="DE" term="%22Design%22">Design</searchLink><br /><searchLink fieldCode="DE" term="%22Costs%22">Costs</searchLink><br /><searchLink fieldCode="DE" term="%22Aesthetics%22">Aesthetics</searchLink><br /><searchLink fieldCode="DE" term="%22Scaffolding+%28Teaching+Technique%29%22">Scaffolding (Teaching Technique)</searchLink><br /><searchLink fieldCode="DE" term="%22Multisensory+Learning%22">Multisensory Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Cognitive+Development%22">Cognitive Development</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Processes%22">Learning Processes</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Malaysia%22">Malaysia</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2147-0901<br />2564-8020 – Name: Abstract Label: Abstract Group: Ab Data: Background/purpose: This study explores the development and implementation of interactive animated e-books as a transformative digital learning tool. It analyzes their pedagogical and cognitive effects on learner participation and understanding. The study is oriented towards how multimedia integration, interactive storytelling, and adaptive learning principles create superior online learning experiences and what are the most important issues and design principles necessary to apply them. Materials/methods: This study employed a qualitative methodology through thematic analysis of semi-structured expert interviews with digital education experts, multimedia designers, and educators. The study also conducted a systematic analysis of perspectives about design, usability, educational value, and implementation of interactive animated e-books across different learning contexts. Results: Show that game-like e-books facilitate learning and student participation through gamification, real-time feedback, and customized learning tracks. Important design factors, such as visual design (color palettes, typefaces, motion design), were seen to trigger attention and recall. Yet critical implementation issues were also realized through high development costs, technological limits, insufficient teacher training, and a need for culturally sensitive design. Conclusion: Interactive animated e-books offer strong pedagogical value in digital education. Their success depends on design frameworks focused on interactivity, user experience, and adaptive learning. Wider adoption requires affordable development, educator training, and AIdriven personalization. Future studies should assess long-term impact and accessibility in diverse, low-resource contexts. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1483339 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1483339 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 22 Subjects: – SubjectFull: Material Development Type: general – SubjectFull: Electronic Publishing Type: general – SubjectFull: Books Type: general – SubjectFull: Animation Type: general – SubjectFull: Interaction Type: general – SubjectFull: Electronic Learning Type: general – SubjectFull: Transformative Learning Type: general – SubjectFull: Multimedia Materials Type: general – SubjectFull: Technology Integration Type: general – SubjectFull: Story Telling Type: general – SubjectFull: Learning Experience Type: general – SubjectFull: Gamification Type: general – SubjectFull: Feedback (Response) Type: general – SubjectFull: Design Type: general – SubjectFull: Costs Type: general – SubjectFull: Aesthetics Type: general – SubjectFull: Scaffolding (Teaching Technique) Type: general – SubjectFull: Multisensory Learning Type: general – SubjectFull: Cognitive Development Type: general – SubjectFull: Learning Processes Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Malaysia Type: general Titles: – TitleFull: A Framework for Developing Interactive Animated E-Books: A Thematic Analysis-Based Study Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Asma A. Say – PersonEntity: Name: NameFull: Terry Lucas IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 2147-0901 – Type: issn-electronic Value: 2564-8020 Numbering: – Type: volume Value: 16 Titles: – TitleFull: Educational Process: International Journal Type: main |
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