Acquiring Complex Knowledge and Skills through Digital Simulation-Based Training: Evidence from an Agile Project Management Teaching Experience
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| Title: | Acquiring Complex Knowledge and Skills through Digital Simulation-Based Training: Evidence from an Agile Project Management Teaching Experience |
|---|---|
| Language: | English |
| Authors: | Thibaut Coulon (ORCID |
| Source: | British Journal of Educational Technology. 2026 57(1):243-271. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 29 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research Tests/Questionnaires |
| Descriptors: | Skill Development, Educational Technology, Program Administration, Models, Technology Uses in Education, Student Attitudes, Program Effectiveness, Computer Simulation, Teaching Experience, Knowledge Level |
| DOI: | 10.1111/bjet.70009 |
| ISSN: | 0007-1013 1467-8535 |
| Abstract: | This study examines the effectiveness of digital simulation-based training (DSBT) for acquiring complex knowledge and skills. After identifying key aspects of DSBT, it explains how they were used to design a new DSBT activity with Minecraft Education® for teaching agile project management to dispersed students. It then presents a theoretically grounded model that links these key aspects of DSBT to learning perceptions. The model was tested over a 3-year period through an online survey administered to groups of students who had participated in the new DSBT activity in a project management course. The findings show that two learning-related beliefs, involvement and enjoyment, are crucial to the success of DSBT, and they offer valuable insights into the acquisition of these beliefs. The findings should be useful to educators and human resource professionals interested in integrating DSBT into their teaching and training practices. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1493500 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1493500 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Acquiring Complex Knowledge and Skills through Digital Simulation-Based Training: Evidence from an Agile Project Management Teaching Experience – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Thibaut+Coulon%22">Thibaut Coulon</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-1769-0090">0000-0002-1769-0090</externalLink>)<br /><searchLink fieldCode="AR" term="%22Mustapha+Cheikh-Ammar%22">Mustapha Cheikh-Ammar</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9673-6607">0000-0002-9673-6607</externalLink>)<br /><searchLink fieldCode="AR" term="%22Simon+Bourdeau%22">Simon Bourdeau</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-6660-3398">0000-0001-6660-3398</externalLink>)<br /><searchLink fieldCode="AR" term="%22Marie-Claude+Petit%22">Marie-Claude Petit</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0004-2822-8864">0009-0004-2822-8864</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22British+Journal+of+Educational+Technology%22"><i>British Journal of Educational Technology</i></searchLink>. 2026 57(1):243-271. – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 29 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research<br />Tests/Questionnaires – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Skill+Development%22">Skill Development</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Program+Administration%22">Program Administration</searchLink><br /><searchLink fieldCode="DE" term="%22Models%22">Models</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Uses+in+Education%22">Technology Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Program+Effectiveness%22">Program Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Experience%22">Teaching Experience</searchLink><br /><searchLink fieldCode="DE" term="%22Knowledge+Level%22">Knowledge Level</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1111/bjet.70009 – Name: ISSN Label: ISSN Group: ISSN Data: 0007-1013<br />1467-8535 – Name: Abstract Label: Abstract Group: Ab Data: This study examines the effectiveness of digital simulation-based training (DSBT) for acquiring complex knowledge and skills. After identifying key aspects of DSBT, it explains how they were used to design a new DSBT activity with Minecraft Education® for teaching agile project management to dispersed students. It then presents a theoretically grounded model that links these key aspects of DSBT to learning perceptions. The model was tested over a 3-year period through an online survey administered to groups of students who had participated in the new DSBT activity in a project management course. The findings show that two learning-related beliefs, involvement and enjoyment, are crucial to the success of DSBT, and they offer valuable insights into the acquisition of these beliefs. The findings should be useful to educators and human resource professionals interested in integrating DSBT into their teaching and training practices. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1493500 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1493500 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/bjet.70009 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 29 StartPage: 243 Subjects: – SubjectFull: Skill Development Type: general – SubjectFull: Educational Technology Type: general – SubjectFull: Program Administration Type: general – SubjectFull: Models Type: general – SubjectFull: Technology Uses in Education Type: general – SubjectFull: Student Attitudes Type: general – SubjectFull: Program Effectiveness Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: Teaching Experience Type: general – SubjectFull: Knowledge Level Type: general Titles: – TitleFull: Acquiring Complex Knowledge and Skills through Digital Simulation-Based Training: Evidence from an Agile Project Management Teaching Experience Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Thibaut Coulon – PersonEntity: Name: NameFull: Mustapha Cheikh-Ammar – PersonEntity: Name: NameFull: Simon Bourdeau – PersonEntity: Name: NameFull: Marie-Claude Petit IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 0007-1013 – Type: issn-electronic Value: 1467-8535 Numbering: – Type: volume Value: 57 – Type: issue Value: 1 Titles: – TitleFull: British Journal of Educational Technology Type: main |
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