Primary School Students' Digital Game Addiction and Happiness Levels at School
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| Title: | Primary School Students' Digital Game Addiction and Happiness Levels at School |
|---|---|
| Language: | English |
| Authors: | Ahmet Oguz Akçay (ORCID |
| Source: | International Journal of Technology in Education and Science. 2026 10(1):38-52. |
| Availability: | International Society for Technology, Education, and Science. e-mail: ijtesoffice@gmail.com; Web site: http://www.ijtes.net |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Elementary Education Grade 4 Intermediate Grades |
| Descriptors: | Elementary School Students, Video Games, Addictive Behavior, Psychological Patterns, Correlation, Distance Education, Grade 4, Student Motivation, COVID-19, Pandemics, Gender Differences |
| ISSN: | 2651-5369 |
| Abstract: | This study aims to investigate the relationship between 4th-graders' levels of digital game addiction and their happiness levels at school. The correlational research method is used to determine the relationships between different variables and to predict possible results. A total of 224 fourth-grade students, aged 9 and 10 years old, participated in the fall semester of 2021-2022 (the first year of the outbreak) and the spring semester of 2022-2023 (following the outbreak). Two scales were used to collect the data: "Happiness at School Scale for Primary School Students" and "Digital Game Addiction for Children." Descriptive statistics were used to determine the levels of digital game addiction among primary school students and their happiness levels at school. Correlational research statistics were used to investigate the relationship between the level of happiness at school and the level of digital game addiction. The results showed that a negative, moderately significant relationship was found between students' digital game addiction levels and their happiness levels at school. Distance education has decreased children's happiness at school and increased their addiction to games. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1494067 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1494067 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1494067 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Primary School Students' Digital Game Addiction and Happiness Levels at School – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Ahmet+Oguz+Akçay%22">Ahmet Oguz Akçay</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2109-976X">0000-0003-2109-976X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Seyma+Öztürk+Güleç%22">Seyma Öztürk Güleç</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9954-8206">0000-0002-9954-8206</externalLink>)<br /><searchLink fieldCode="AR" term="%22Sengül+Becerik+Has%22">Sengül Becerik Has</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-6940-3874">0000-0002-6940-3874</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22International+Journal+of+Technology+in+Education+and+Science%22"><i>International Journal of Technology in Education and Science</i></searchLink>. 2026 10(1):38-52. – Name: Avail Label: Availability Group: Avail Data: International Society for Technology, Education, and Science. e-mail: ijtesoffice@gmail.com; Web site: http://www.ijtes.net – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="EL" term="%22Intermediate+Grades%22">Intermediate Grades</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Addictive+Behavior%22">Addictive Behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Psychological+Patterns%22">Psychological Patterns</searchLink><br /><searchLink fieldCode="DE" term="%22Correlation%22">Correlation</searchLink><br /><searchLink fieldCode="DE" term="%22Distance+Education%22">Distance Education</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22COVID-19%22">COVID-19</searchLink><br /><searchLink fieldCode="DE" term="%22Pandemics%22">Pandemics</searchLink><br /><searchLink fieldCode="DE" term="%22Gender+Differences%22">Gender Differences</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2651-5369 – Name: Abstract Label: Abstract Group: Ab Data: This study aims to investigate the relationship between 4th-graders' levels of digital game addiction and their happiness levels at school. The correlational research method is used to determine the relationships between different variables and to predict possible results. A total of 224 fourth-grade students, aged 9 and 10 years old, participated in the fall semester of 2021-2022 (the first year of the outbreak) and the spring semester of 2022-2023 (following the outbreak). Two scales were used to collect the data: "Happiness at School Scale for Primary School Students" and "Digital Game Addiction for Children." Descriptive statistics were used to determine the levels of digital game addiction among primary school students and their happiness levels at school. Correlational research statistics were used to investigate the relationship between the level of happiness at school and the level of digital game addiction. The results showed that a negative, moderately significant relationship was found between students' digital game addiction levels and their happiness levels at school. Distance education has decreased children's happiness at school and increased their addiction to games. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1494067 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1494067 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 38 Subjects: – SubjectFull: Elementary School Students Type: general – SubjectFull: Video Games Type: general – SubjectFull: Addictive Behavior Type: general – SubjectFull: Psychological Patterns Type: general – SubjectFull: Correlation Type: general – SubjectFull: Distance Education Type: general – SubjectFull: Grade 4 Type: general – SubjectFull: Student Motivation Type: general – SubjectFull: COVID-19 Type: general – SubjectFull: Pandemics Type: general – SubjectFull: Gender Differences Type: general Titles: – TitleFull: Primary School Students' Digital Game Addiction and Happiness Levels at School Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Ahmet Oguz Akçay – PersonEntity: Name: NameFull: Seyma Öztürk Güleç – PersonEntity: Name: NameFull: Sengül Becerik Has IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2026 Identifiers: – Type: issn-electronic Value: 2651-5369 Numbering: – Type: volume Value: 10 – Type: issue Value: 1 Titles: – TitleFull: International Journal of Technology in Education and Science Type: main |
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