Primary School Students' Digital Game Addiction and Happiness Levels at School

Saved in:
Bibliographic Details
Title: Primary School Students' Digital Game Addiction and Happiness Levels at School
Language: English
Authors: Ahmet Oguz Akçay (ORCID 0000-0003-2109-976X), Seyma Öztürk Güleç (ORCID 0000-0002-9954-8206), Sengül Becerik Has (ORCID 0000-0002-6940-3874)
Source: International Journal of Technology in Education and Science. 2026 10(1):38-52.
Availability: International Society for Technology, Education, and Science. e-mail: ijtesoffice@gmail.com; Web site: http://www.ijtes.net
Peer Reviewed: Y
Page Count: 15
Publication Date: 2026
Document Type: Journal Articles
Reports - Research
Education Level: Elementary Education
Grade 4
Intermediate Grades
Descriptors: Elementary School Students, Video Games, Addictive Behavior, Psychological Patterns, Correlation, Distance Education, Grade 4, Student Motivation, COVID-19, Pandemics, Gender Differences
ISSN: 2651-5369
Abstract: This study aims to investigate the relationship between 4th-graders' levels of digital game addiction and their happiness levels at school. The correlational research method is used to determine the relationships between different variables and to predict possible results. A total of 224 fourth-grade students, aged 9 and 10 years old, participated in the fall semester of 2021-2022 (the first year of the outbreak) and the spring semester of 2022-2023 (following the outbreak). Two scales were used to collect the data: "Happiness at School Scale for Primary School Students" and "Digital Game Addiction for Children." Descriptive statistics were used to determine the levels of digital game addiction among primary school students and their happiness levels at school. Correlational research statistics were used to investigate the relationship between the level of happiness at school and the level of digital game addiction. The results showed that a negative, moderately significant relationship was found between students' digital game addiction levels and their happiness levels at school. Distance education has decreased children's happiness at school and increased their addiction to games.
Abstractor: As Provided
Entry Date: 2026
Accession Number: EJ1494067
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1494067
    Name: ERIC Full Text
    Category: fullText
    Text: Full Text from ERIC
Header DbId: eric
DbLabel: ERIC
An: EJ1494067
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Primary School Students' Digital Game Addiction and Happiness Levels at School
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Ahmet+Oguz+Akçay%22">Ahmet Oguz Akçay</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2109-976X">0000-0003-2109-976X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Seyma+Öztürk+Güleç%22">Seyma Öztürk Güleç</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9954-8206">0000-0002-9954-8206</externalLink>)<br /><searchLink fieldCode="AR" term="%22Sengül+Becerik+Has%22">Sengül Becerik Has</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-6940-3874">0000-0002-6940-3874</externalLink>)
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22International+Journal+of+Technology+in+Education+and+Science%22"><i>International Journal of Technology in Education and Science</i></searchLink>. 2026 10(1):38-52.
– Name: Avail
  Label: Availability
  Group: Avail
  Data: International Society for Technology, Education, and Science. e-mail: ijtesoffice@gmail.com; Web site: http://www.ijtes.net
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 15
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2026
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Research
– Name: Audience
  Label: Education Level
  Group: Audnce
  Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="EL" term="%22Intermediate+Grades%22">Intermediate Grades</searchLink>
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Addictive+Behavior%22">Addictive Behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Psychological+Patterns%22">Psychological Patterns</searchLink><br /><searchLink fieldCode="DE" term="%22Correlation%22">Correlation</searchLink><br /><searchLink fieldCode="DE" term="%22Distance+Education%22">Distance Education</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22COVID-19%22">COVID-19</searchLink><br /><searchLink fieldCode="DE" term="%22Pandemics%22">Pandemics</searchLink><br /><searchLink fieldCode="DE" term="%22Gender+Differences%22">Gender Differences</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 2651-5369
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: This study aims to investigate the relationship between 4th-graders' levels of digital game addiction and their happiness levels at school. The correlational research method is used to determine the relationships between different variables and to predict possible results. A total of 224 fourth-grade students, aged 9 and 10 years old, participated in the fall semester of 2021-2022 (the first year of the outbreak) and the spring semester of 2022-2023 (following the outbreak). Two scales were used to collect the data: "Happiness at School Scale for Primary School Students" and "Digital Game Addiction for Children." Descriptive statistics were used to determine the levels of digital game addiction among primary school students and their happiness levels at school. Correlational research statistics were used to investigate the relationship between the level of happiness at school and the level of digital game addiction. The results showed that a negative, moderately significant relationship was found between students' digital game addiction levels and their happiness levels at school. Distance education has decreased children's happiness at school and increased their addiction to games.
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: As Provided
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2026
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ1494067
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1494067
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 15
        StartPage: 38
    Subjects:
      – SubjectFull: Elementary School Students
        Type: general
      – SubjectFull: Video Games
        Type: general
      – SubjectFull: Addictive Behavior
        Type: general
      – SubjectFull: Psychological Patterns
        Type: general
      – SubjectFull: Correlation
        Type: general
      – SubjectFull: Distance Education
        Type: general
      – SubjectFull: Grade 4
        Type: general
      – SubjectFull: Student Motivation
        Type: general
      – SubjectFull: COVID-19
        Type: general
      – SubjectFull: Pandemics
        Type: general
      – SubjectFull: Gender Differences
        Type: general
    Titles:
      – TitleFull: Primary School Students' Digital Game Addiction and Happiness Levels at School
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Ahmet Oguz Akçay
      – PersonEntity:
          Name:
            NameFull: Seyma Öztürk Güleç
      – PersonEntity:
          Name:
            NameFull: Sengül Becerik Has
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2026
          Identifiers:
            – Type: issn-electronic
              Value: 2651-5369
          Numbering:
            – Type: volume
              Value: 10
            – Type: issue
              Value: 1
          Titles:
            – TitleFull: International Journal of Technology in Education and Science
              Type: main
ResultId 1