Analyzing Pre-Service Primary School Teachers' Number Teaching Proficiency through Digital Games: The Case of Minecraft Education
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| Title: | Analyzing Pre-Service Primary School Teachers' Number Teaching Proficiency through Digital Games: The Case of Minecraft Education |
|---|---|
| Language: | English |
| Authors: | Ilkim Zülal Ölmez (ORCID |
| Source: | Journal of Learning and Teaching in Digital Age. 2026 11:41-55. |
| Availability: | Journal of Learning and Teaching in Digital Age. Gazi University, Gazi Faculty of Education, Department of Computer and Instructional Technologies Teaching, Bosna Building Room 430, Yenimahalle, Ankara, Turkey 06500. e-mail: joltida.info@gmail.com; Web site: https://dergipark.org.tr/en/pub/joltida |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education Elementary Education Early Childhood Education |
| Descriptors: | Foreign Countries, Preservice Teachers, Elementary School Teachers, Mathematics Instruction, Computation, Educational Games, Video Games, Game Based Learning, Early Childhood Education, Numeracy, Teacher Attitudes, Mathematical Concepts, Computer Uses in Education, Case Studies |
| Geographic Terms: | Turkey |
| ISSN: | 2458-8350 |
| Abstract: | Digital games can help children who grow up surrounded by digital technologies develop their counting skills. In this context, a digital game was designed through Minecraft Education to develop children's counting skills. The study's goal is to explore pre-service primary school teachers' abilities to teach numbers using the Minecraft Education game, as well as their thoughts about this teaching approach. For this reason, a Minecraft education game that teaches numbers to young children was designed and used in the study. A case study from qualitative methodology was used, and 53 pre-service primary school teachers from an Anatolian university participated in the study. The Number Teaching Competency Form and semi-structured interview form were employed as data collection tools. The data was analyzed using rubric and content analysis. The study's findings showed that most pre-service primary school teachers had a low level of skill in identifying counting principles when using the Minecraft Education game for number teaching. Contrary to this, in the interviews, pre-service teachers stated that they could use Minecraft Education to teach numbers and determine which stage of counting the child was at. They also thought that it was a useful tool to help them in teaching mathematics. They emphasized that this program could effectively teach arithmetic operations, problem-solving, and other mathematical concepts. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1495746 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1495746 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1495746 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Analyzing Pre-Service Primary School Teachers' Number Teaching Proficiency through Digital Games: The Case of Minecraft Education – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Ilkim+Zülal+Ölmez%22">Ilkim Zülal Ölmez</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0000-7230-9312">0009-0000-7230-9312</externalLink>)<br /><searchLink fieldCode="AR" term="%22Özlem+Özçakir+Sümen%22">Özlem Özçakir Sümen</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-5140-4510">0000-0002-5140-4510</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Learning+and+Teaching+in+Digital+Age%22"><i>Journal of Learning and Teaching in Digital Age</i></searchLink>. 2026 11:41-55. – Name: Avail Label: Availability Group: Avail Data: Journal of Learning and Teaching in Digital Age. Gazi University, Gazi Faculty of Education, Department of Computer and Instructional Technologies Teaching, Bosna Building Room 430, Yenimahalle, Ankara, Turkey 06500. e-mail: joltida.info@gmail.com; Web site: https://dergipark.org.tr/en/pub/joltida – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Early+Childhood+Education%22">Early Childhood Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Preservice+Teachers%22">Preservice Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Teachers%22">Elementary School Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Computation%22">Computation</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Early+Childhood+Education%22">Early Childhood Education</searchLink><br /><searchLink fieldCode="DE" term="%22Numeracy%22">Numeracy</searchLink><br /><searchLink fieldCode="DE" term="%22Teacher+Attitudes%22">Teacher Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematical+Concepts%22">Mathematical Concepts</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Uses+in+Education%22">Computer Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Case+Studies%22">Case Studies</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Turkey%22">Turkey</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2458-8350 – Name: Abstract Label: Abstract Group: Ab Data: Digital games can help children who grow up surrounded by digital technologies develop their counting skills. In this context, a digital game was designed through Minecraft Education to develop children's counting skills. The study's goal is to explore pre-service primary school teachers' abilities to teach numbers using the Minecraft Education game, as well as their thoughts about this teaching approach. For this reason, a Minecraft education game that teaches numbers to young children was designed and used in the study. A case study from qualitative methodology was used, and 53 pre-service primary school teachers from an Anatolian university participated in the study. The Number Teaching Competency Form and semi-structured interview form were employed as data collection tools. The data was analyzed using rubric and content analysis. The study's findings showed that most pre-service primary school teachers had a low level of skill in identifying counting principles when using the Minecraft Education game for number teaching. Contrary to this, in the interviews, pre-service teachers stated that they could use Minecraft Education to teach numbers and determine which stage of counting the child was at. They also thought that it was a useful tool to help them in teaching mathematics. They emphasized that this program could effectively teach arithmetic operations, problem-solving, and other mathematical concepts. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1495746 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1495746 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 41 Subjects: – SubjectFull: Foreign Countries Type: general – SubjectFull: Preservice Teachers Type: general – SubjectFull: Elementary School Teachers Type: general – SubjectFull: Mathematics Instruction Type: general – SubjectFull: Computation Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Video Games Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Early Childhood Education Type: general – SubjectFull: Numeracy Type: general – SubjectFull: Teacher Attitudes Type: general – SubjectFull: Mathematical Concepts Type: general – SubjectFull: Computer Uses in Education Type: general – SubjectFull: Case Studies Type: general – SubjectFull: Turkey Type: general Titles: – TitleFull: Analyzing Pre-Service Primary School Teachers' Number Teaching Proficiency through Digital Games: The Case of Minecraft Education Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Ilkim Zülal Ölmez – PersonEntity: Name: NameFull: Özlem Özçakir Sümen IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2026 Identifiers: – Type: issn-electronic Value: 2458-8350 Numbering: – Type: volume Value: 11 Titles: – TitleFull: Journal of Learning and Teaching in Digital Age Type: main |
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