Na, H., & Sung, H. (2025). Learn Math through Motion: A Technology-Enhanced Embodied Approach with Augmented Reality for Geometry Learning in K-12 Classrooms. Interactive Learning Environments, 33(6), 3744. https://doi.org/10.1080/10494820.2025.2450663
Chicago Style (17th ed.) CitationNa, Hunhui, and Hanall Sung. "Learn Math Through Motion: A Technology-Enhanced Embodied Approach with Augmented Reality for Geometry Learning in K-12 Classrooms." Interactive Learning Environments 33, no. 6 (2025): 3744. https://doi.org/10.1080/10494820.2025.2450663.
MLA (9th ed.) CitationNa, Hunhui, and Hanall Sung. "Learn Math Through Motion: A Technology-Enhanced Embodied Approach with Augmented Reality for Geometry Learning in K-12 Classrooms." Interactive Learning Environments, vol. 33, no. 6, 2025, p. 3744, https://doi.org/10.1080/10494820.2025.2450663.