The Impact of a Critical Fiction Analysis Based on Using Augmented Reality Technology on Developing Students' Critical Thinking and Critical Writing at Tabuk University

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Bibliographic Details
Title: The Impact of a Critical Fiction Analysis Based on Using Augmented Reality Technology on Developing Students' Critical Thinking and Critical Writing at Tabuk University
Language: English
Authors: Azza A. M. Abdelrahim (ORCID 0000-0002-9569-9699)
Source: Language Teaching Research. 2026 30(4):1814-1838.
Availability: SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com
Peer Reviewed: Y
Page Count: 25
Publication Date: 2026
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Foreign Countries, Higher Education, Undergraduate Students, Computer Simulation, Simulated Environment, Physical Environment, Technology Uses in Education, Educational Technology, Second Language Learning, Electronic Learning, English (Second Language), Fiction, Writing Assignments, Critical Thinking, Critical Literacy
Geographic Terms: Saudi Arabia
DOI: 10.1177/13621688231155578
ISSN: 1362-1688
1477-0954
Abstract: Critical thinking and second language (L2) critical writing are very important for students at the tertiary level. However, applied linguistics and L2 acquisition research has mostly focused on linguistic knowledge development. Second language research has yet given scarce attention for examining the development of critical thinking and critical writing. This article explores the impact of critical analysis based on augmented reality (AR) technology on developing critical thinking and critical writing. Two groups of L2 undergraduates (n = 120) participated in this study. The experimental group used critical analysis based on AR, and the control group used online instruction based on a learning management system without AR. The findings showed that the experimental group outperformed the control group in critical thinking and writing. Elements of critical thinking were integrated into the experimental group's critical writing. The findings highlight the importance of connecting critical writing assessment with critical thinking and using critical thinking elements as one of the important predictors of critical writing. Furthermore, the study provides important implications for future research on integrating AR into critical analysis for enhancing L2 learners' critical thinking and writing.
Abstractor: As Provided
Entry Date: 2026
Accession Number: EJ1502893
Database: ERIC
Description
Abstract:Critical thinking and second language (L2) critical writing are very important for students at the tertiary level. However, applied linguistics and L2 acquisition research has mostly focused on linguistic knowledge development. Second language research has yet given scarce attention for examining the development of critical thinking and critical writing. This article explores the impact of critical analysis based on augmented reality (AR) technology on developing critical thinking and critical writing. Two groups of L2 undergraduates (n = 120) participated in this study. The experimental group used critical analysis based on AR, and the control group used online instruction based on a learning management system without AR. The findings showed that the experimental group outperformed the control group in critical thinking and writing. Elements of critical thinking were integrated into the experimental group's critical writing. The findings highlight the importance of connecting critical writing assessment with critical thinking and using critical thinking elements as one of the important predictors of critical writing. Furthermore, the study provides important implications for future research on integrating AR into critical analysis for enhancing L2 learners' critical thinking and writing.
ISSN:1362-1688
1477-0954
DOI:10.1177/13621688231155578