Output Devices, Computation, and the Future of Mathematical Crafts.

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Bibliographic Details
Title: Output Devices, Computation, and the Future of Mathematical Crafts.
Language: English
Authors: Eisenberg, Michael
Source: International Journal of Computers for Mathematical Learning. 2002 7(1):1-44.
Peer Reviewed: Y
Page Count: 44
Publication Date: 2002
Document Type: Guides - Classroom - Teacher
Journal Articles
Reports - Research
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Secondary Education, Geometry, Mathematics Education, Microworlds
ISSN: 1382-3892
Abstract: The advent of powerful, affordable output devices offers the potential for a vastly expanded landscape of computationally-enriched mathematical craft activities in education. Craft activities have both intellectual and emotional affordances that are relatively lacking in "traditional" computer-based education. Describes three software applications geared toward computational crafts--HyperGami, HyperSpider, and MachineShop. (Author/MM)
Journal Code: CIJNOV2002
Entry Date: 2002
Accession Number: EJ649618
Database: ERIC
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