N, F., R, M. C., L, G., G, Š., D, E., B, C., . . . P, S. (2021). Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis. JMIR mHealth and uHealth, 9(7), e25437. https://doi.org/10.2196/25437
Chicago Style (17th ed.) CitationN, Fijačko, Masterson Creber R, Gosak L, Štiglic G, Egan D, Chaka B, Debeljak N, Strnad M, and Skok P. "Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis." JMIR MHealth and UHealth 9, no. 7 (2021): e25437. https://doi.org/10.2196/25437.
MLA (9th ed.) CitationN, Fijačko, et al. "Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis." JMIR MHealth and UHealth, vol. 9, no. 7, 2021, p. e25437, https://doi.org/10.2196/25437.