PL, T., HF, Y., CC, C., TY, C., JS, T., HR, L., & CY, T. (2025). The effect of an interactive game-based e-book with simulative clinical scenarios on the health literacy competency among medical students in Taiwan. BMC medical education, 25(1), 876. https://doi.org/10.1186/s12909-025-07541-9
Chicago Style (17th ed.) CitationPL, Tseng, Yang HF, Chang CC, Chiu TY, Tsai JS, Lai HR, and Tung CY. "The Effect of an Interactive Game-based E-book with Simulative Clinical Scenarios on the Health Literacy Competency Among Medical Students in Taiwan." BMC Medical Education 25, no. 1 (2025): 876. https://doi.org/10.1186/s12909-025-07541-9.
MLA (9th ed.) CitationPL, Tseng, et al. "The Effect of an Interactive Game-based E-book with Simulative Clinical Scenarios on the Health Literacy Competency Among Medical Students in Taiwan." BMC Medical Education, vol. 25, no. 1, 2025, p. 876, https://doi.org/10.1186/s12909-025-07541-9.