APA (7th ed.) Citation

Feng, J., & Newton, P. (2016). Unreal Engine 4 AI Programming Essentials: Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4.

Chicago Style (17th ed.) Citation

Feng, Jie, and Peter Newton. Unreal Engine 4 AI Programming Essentials: Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4. 2016.

MLA (9th ed.) Citation

Feng, Jie, and Peter Newton. Unreal Engine 4 AI Programming Essentials: Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4. 2016.

Warning: These citations may not always be 100% accurate.