Mastering Unreal Engine 4.X : Master the Art of Building AAA Games with Unreal Engine
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| Title: | Mastering Unreal Engine 4.X : Master the Art of Building AAA Games with Unreal Engine |
|---|---|
| Description: | Take your game development skills to the next level with one of the best engines on the marketKey Features[•]Build an entire AAA game level throughout the book[•]Take your C++ scripting skills to the next level and use them extensively to build the game[•]An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4Book DescriptionUnreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! What you will learn[•] Script your player controls in C++[•] Build a superb and engaging level with advanced design techniques[•] Program AI with C++[•] Use Cascade to add life to your games[•] Use custom shaders and advanced shading techniques to make things pretty[•] Implement an awesome UI in the game[•] Control gameplay using data tablesWho this book is forThis book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. |
| Authors: | Muhammad A.Moniem |
| Resource Type: | eBook. |
| Subjects: | UnrealScript (Computer program language), Video games--Programming--Computer programs, Video games--Design |
| Categories: | COMPUTERS / Design, Graphics & Media / Video & Animation, COMPUTERS / Programming / Games, COMPUTERS / Languages / C++ |
| Database: | eBook Collection (EBSCOhost) |
| FullText | Links: – Type: ebook-pdf – Type: ebook-epub Text: Availability: 0 |
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| Header | DbId: nlebk DbLabel: eBook Collection (EBSCOhost) An: 1281084 RelevancyScore: 1070 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 1070.4580078125 |
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| Items | – Name: Title Label: Title Group: Ti Data: Mastering Unreal Engine 4.X : Master the Art of Building AAA Games with Unreal Engine – Name: Abstract Label: Description Group: Ab Data: Take your game development skills to the next level with one of the best engines on the marketKey Features[•]Build an entire AAA game level throughout the book[•]Take your C++ scripting skills to the next level and use them extensively to build the game[•]An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4Book DescriptionUnreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! What you will learn[•] Script your player controls in C++[•] Build a superb and engaging level with advanced design techniques[•] Program AI with C++[•] Use Cascade to add life to your games[•] Use custom shaders and advanced shading techniques to make things pretty[•] Implement an awesome UI in the game[•] Control gameplay using data tablesWho this book is forThis book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Muhammad+A%2EMoniem%22">Muhammad A.Moniem</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22UnrealScript+%28Computer+program+language%29%22">UnrealScript (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games--Programming--Computer+programs%22">Video games--Programming--Computer programs</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games--Design%22">Video games--Design</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Design%2C+Graphics+%26+Media+%2F+Video+%26+Animation%22">COMPUTERS / Design, Graphics & Media / Video & Animation</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Games%22">COMPUTERS / Programming / Games</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Languages+%2F+C%2B%2B%22">COMPUTERS / Languages / C++</searchLink> |
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| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 006.7 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: UnrealScript (Computer program language) Type: general – SubjectFull: Video games--Programming--Computer programs Type: general – SubjectFull: Video games--Design Type: general Titles: – TitleFull: Mastering Unreal Engine 4.X : Master the Art of Building AAA Games with Unreal Engine Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Muhammad A.Moniem – PersonEntity: Name: NameFull: Muhammad A.Moniem IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2016 – D: 23 M: 01 Type: profile Y: 2017 Identifiers: – Type: isbn-print Value: 9781785883569 – Type: isbn-electronic Value: 9781785885228 Titles: – TitleFull: Mastering Unreal Engine 4.X : Master the Art of Building AAA Games with Unreal Engine Type: main |
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