War Games : Memory, Militarism and the Subject of Play

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Title: War Games : Memory, Militarism and the Subject of Play
Description: Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences.This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?
Authors: Philip Hammond, Holger Pötzsch
Resource Type: eBook.
Subjects: Video games--Social aspects, War video games--Social aspects, War--Computer simulation--Social aspects, Video games industry
Categories: SOCIAL SCIENCE / Media Studies, COMPUTERS / Design, Graphics & Media / General, GAMES & ACTIVITIES / Video & Mobile
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
  – Type: ebook-epub
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  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 2319520
RelevancyScore: 1097
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1096.64697265625
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  Data: War Games : Memory, Militarism and the Subject of Play
– Name: Abstract
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  Group: Ab
  Data: Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences.This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?
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  Data: <searchLink fieldCode="AR" term="%22Philip+Hammond%22">Philip Hammond</searchLink><br /><searchLink fieldCode="AR" term="%22Holger+Pötzsch%22">Holger Pötzsch</searchLink>
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 793.92
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games--Social aspects
        Type: general
      – SubjectFull: War video games--Social aspects
        Type: general
      – SubjectFull: War--Computer simulation--Social aspects
        Type: general
      – SubjectFull: Video games industry
        Type: general
    Titles:
      – TitleFull: War Games : Memory, Militarism and the Subject of Play
        Type: main
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          Name:
            NameFull: Philip Hammond
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            NameFull: Holger Pötzsch
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            NameFull: Philip Hammond
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            NameFull: Holger Pötzsch
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2020
            – D: 24
              M: 01
              Type: profile
              Y: 2020
          Identifiers:
            – Type: isbn-print
              Value: 9781501351150
            – Type: isbn-print
              Value: 9781501382529
            – Type: isbn-electronic
              Value: 9781501351174
            – Type: isbn-electronic
              Value: 9781501351167
          Titles:
            – TitleFull: War Games : Memory, Militarism and the Subject of Play
              Type: main
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