One Up : Creativity, Competition, and the Global Business of Video Games

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Title: One Up : Creativity, Competition, and the Global Business of Video Games
Description: What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment?One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment. Joost van Dreunen, a widely recognized industry expert with over twenty years of experience, analyzes how game makers, publishers, and platform holders have tackled strategic challenges to make the video game industry what it is today. Using more than three decades of rigorously compiled industry data, he demonstrates that video game companies flourish when they bring the same level of creativity to business strategy that they bring to game design. Filled with case studies of companies such as Activision Blizzard, Apple, Electronic Arts, Epic Games, Microsoft, Nexon, Sony, Take-Two Interactive, Tencent, and Valve, this book forces us to rethink common misconceptions around the emergence of digital and mobile gaming. One Up is required reading for investors, creatives, managers, and anyone looking to learn about the major drivers of change and growth in contemporary entertainment.
Authors: Joost van Dreunen
Resource Type: eBook.
Subjects: Video games--Economic aspects, Video games industry, Competition, Creative ability in business
Categories: BUSINESS & ECONOMICS / Strategic Planning, BUSINESS & ECONOMICS / Organizational Development, COMPUTERS / Design, Graphics & Media / General, GAMES & ACTIVITIES / Video & Mobile
Database: eBook Collection (EBSCOhost)
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  – Type: ebook-pdf
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  Availability: 0
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PubType: eBook
PubTypeId: ebook
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  Data: One Up : Creativity, Competition, and the Global Business of Video Games
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  Data: What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment?One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment. Joost van Dreunen, a widely recognized industry expert with over twenty years of experience, analyzes how game makers, publishers, and platform holders have tackled strategic challenges to make the video game industry what it is today. Using more than three decades of rigorously compiled industry data, he demonstrates that video game companies flourish when they bring the same level of creativity to business strategy that they bring to game design. Filled with case studies of companies such as Activision Blizzard, Apple, Electronic Arts, Epic Games, Microsoft, Nexon, Sony, Take-Two Interactive, Tencent, and Valve, this book forces us to rethink common misconceptions around the emergence of digital and mobile gaming. One Up is required reading for investors, creatives, managers, and anyone looking to learn about the major drivers of change and growth in contemporary entertainment.
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  Data: <searchLink fieldCode="AR" term="%22Joost+van+Dreunen%22">Joost van Dreunen</searchLink>
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RecordInfo BibRecord:
  BibEntity:
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      – Code: 338.477948
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games--Economic aspects
        Type: general
      – SubjectFull: Video games industry
        Type: general
      – SubjectFull: Competition
        Type: general
      – SubjectFull: Creative ability in business
        Type: general
    Titles:
      – TitleFull: One Up : Creativity, Competition, and the Global Business of Video Games
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            NameFull: Joost van Dreunen
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            NameFull: Joost van Dreunen
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2020
            – D: 24
              M: 04
              Type: profile
              Y: 2021
          Identifiers:
            – Type: isbn-electronic
              Value: 9780231552219
          Titles:
            – TitleFull: One Up : Creativity, Competition, and the Global Business of Video Games
              Type: main
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