Computer Animation : Algorithms and Techniques

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Title: Computer Animation : Algorithms and Techniques
Description: Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. - Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code - Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique - Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation - Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more
Authors: Rick Parent
Resource Type: eBook.
Subjects: Computer animation
Categories: COMPUTERS / Design, Graphics & Media / Video & Animation, COMPUTERS / Software Development & Engineering / Computer Graphics
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 480832
RelevancyScore: 1044
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1044.26904296875
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  Data: Computer Animation : Algorithms and Techniques
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  Data: Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. - Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code - Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique - Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation - Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 006.696
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Computer animation
        Type: general
    Titles:
      – TitleFull: Computer Animation : Algorithms and Techniques
        Type: main
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          Name:
            NameFull: Rick Parent
      – PersonEntity:
          Name:
            NameFull: Rick Parent
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2012
            – D: 04
              M: 02
              Type: profile
              Y: 2014
          Identifiers:
            – Type: isbn-print
              Value: 9780124158429
            – Type: isbn-electronic
              Value: 9780124159730
          Titles:
            – TitleFull: Computer Animation : Algorithms and Techniques
              Type: main
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