Correction to: Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users.

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Title: Correction to: Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users.
Authors: McLinden, Shea (AUTHOR), Smith, Peter (AUTHOR), Dombrowski, Matt (AUTHOR), MacDonald, Calvin (AUTHOR), Lynn, Devon (AUTHOR), Tran, Katherine (AUTHOR), Robinson, Kelsey (AUTHOR), Courbin, Dominique (AUTHOR), Sparkman, John (AUTHOR), Manero, Albert (AUTHOR)
Source: Applied Psychophysiology & Biofeedback. Jun2024, Vol. 49 Issue 2, p329-329. 1p.
Subjects: Video games, Prosthetics, Eye tracking, Mixed reality
Abstract: This document is a correction notice for an article titled "Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users" published in the journal Applied Psychophysiology & Biofeedback. The correction states that the original article failed to include the references for three in-text citations. The complete reference details for these citations are provided in the correction notice. The original article has been corrected. The publisher, Springer Nature, remains neutral in terms of jurisdictional claims and institutional affiliations. [Extracted from the article]
Copyright of Applied Psychophysiology & Biofeedback is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Psychology and Behavioral Sciences Collection
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  Data: Correction to: Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users.
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  Data: <searchLink fieldCode="JN" term="%22Applied+Psychophysiology+%26+Biofeedback%22">Applied Psychophysiology & Biofeedback</searchLink>. Jun2024, Vol. 49 Issue 2, p329-329. 1p.
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  Data: <searchLink fieldCode="DE" term="%22Video+games%22">Video games</searchLink><br /><searchLink fieldCode="DE" term="%22Prosthetics%22">Prosthetics</searchLink><br /><searchLink fieldCode="DE" term="%22Eye+tracking%22">Eye tracking</searchLink><br /><searchLink fieldCode="DE" term="%22Mixed+reality%22">Mixed reality</searchLink>
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  Data: This document is a correction notice for an article titled "Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users" published in the journal Applied Psychophysiology & Biofeedback. The correction states that the original article failed to include the references for three in-text citations. The complete reference details for these citations are provided in the correction notice. The original article has been corrected. The publisher, Springer Nature, remains neutral in terms of jurisdictional claims and institutional affiliations. [Extracted from the article]
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  Data: <i>Copyright of Applied Psychophysiology & Biofeedback is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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              Text: Jun2024
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