Game‐based learning to promote clinical reasoning in paediatric dentistry.

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Title: Game‐based learning to promote clinical reasoning in paediatric dentistry.
Authors: Zerman, Nicoletta (AUTHOR), Silva, Roberta (AUTHOR), Bonfadelli, Elisa (AUTHOR), Puecher, Susanna (AUTHOR), Mortari, Luigina (AUTHOR)
Source: Medical Education. Dec2025, Vol. 59 Issue 12, p1386-1387. 2p.
Subjects: Medical logic, Diffusion of innovations, Decision making in clinical medicine, Oral hygiene, Pediatric dentistry, Learning strategies, Gamification, Critical thinking, Cognition
Abstract: The article focuses on an innovative educational project aimed at enhancing critical and analytical thinking among Dentistry and Dental Prosthetics students at the University of Verona. Through an analysis of student responses, it was found that students often prioritize procedural steps over reflective decision-making in clinical practice. To address this, a didactic activity called 'dental forbidden' was introduced, encouraging students to engage in peer discussions and reflections on clinical problems without using specific terms. Preliminary feedback indicated strong student engagement and highlighted the importance of aligning educational projects with students' prior knowledge and needs to foster effective learning outcomes. [Extracted from the article]
Copyright of Medical Education is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Psychology and Behavioral Sciences Collection
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DbLabel: Psychology and Behavioral Sciences Collection
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PubTypeId: academicJournal
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  Data: Game‐based learning to promote clinical reasoning in paediatric dentistry.
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  Data: <searchLink fieldCode="AR" term="%22Zerman%2C+Nicoletta%22">Zerman, Nicoletta</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Silva%2C+Roberta%22">Silva, Roberta</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Bonfadelli%2C+Elisa%22">Bonfadelli, Elisa</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Puecher%2C+Susanna%22">Puecher, Susanna</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Mortari%2C+Luigina%22">Mortari, Luigina</searchLink> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22Medical+Education%22">Medical Education</searchLink>. Dec2025, Vol. 59 Issue 12, p1386-1387. 2p.
– Name: Subject
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  Data: <searchLink fieldCode="DE" term="%22Medical+logic%22">Medical logic</searchLink><br /><searchLink fieldCode="DE" term="%22Diffusion+of+innovations%22">Diffusion of innovations</searchLink><br /><searchLink fieldCode="DE" term="%22Decision+making+in+clinical+medicine%22">Decision making in clinical medicine</searchLink><br /><searchLink fieldCode="DE" term="%22Oral+hygiene%22">Oral hygiene</searchLink><br /><searchLink fieldCode="DE" term="%22Pediatric+dentistry%22">Pediatric dentistry</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+strategies%22">Learning strategies</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Critical+thinking%22">Critical thinking</searchLink><br /><searchLink fieldCode="DE" term="%22Cognition%22">Cognition</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: The article focuses on an innovative educational project aimed at enhancing critical and analytical thinking among Dentistry and Dental Prosthetics students at the University of Verona. Through an analysis of student responses, it was found that students often prioritize procedural steps over reflective decision-making in clinical practice. To address this, a didactic activity called 'dental forbidden' was introduced, encouraging students to engage in peer discussions and reflections on clinical problems without using specific terms. Preliminary feedback indicated strong student engagement and highlighted the importance of aligning educational projects with students' prior knowledge and needs to foster effective learning outcomes. [Extracted from the article]
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  Data: <i>Copyright of Medical Education is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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    Identifiers:
      – Type: doi
        Value: 10.1111/medu.15756
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      – Code: eng
        Text: English
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      – SubjectFull: Medical logic
        Type: general
      – SubjectFull: Diffusion of innovations
        Type: general
      – SubjectFull: Decision making in clinical medicine
        Type: general
      – SubjectFull: Oral hygiene
        Type: general
      – SubjectFull: Pediatric dentistry
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      – SubjectFull: Learning strategies
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      – SubjectFull: Gamification
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      – SubjectFull: Critical thinking
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      – SubjectFull: Cognition
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      – TitleFull: Game‐based learning to promote clinical reasoning in paediatric dentistry.
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            NameFull: Zerman, Nicoletta
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            NameFull: Silva, Roberta
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            NameFull: Bonfadelli, Elisa
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            NameFull: Puecher, Susanna
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            NameFull: Mortari, Luigina
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            – D: 01
              M: 12
              Text: Dec2025
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              Y: 2025
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