Production pipeline fundamentals for film and game /
Saved in:
| Format: | Book |
|---|---|
| Language: | English |
| Published: |
Burlington (Estados Unidos) :
©2014.
|
| Subjects: | |
| Notas Contenido: |
|
Similar Items
3D Game Art f/x&Design /
Game development with blender /
by: Pan, Mike
by: Pan, Mike
Game Art Complete :
Practical game design with Unity and Playmaker :
Game engine gems /
by: Lengyel, Eric
by: Lengyel, Eric
Programming game al by example.
Serious games :
by: Chen, Sande
Published: (2006.)
by: Chen, Sande
Published: (2006.)
Learn Unity for 2D game development /
Game engine design and implementation /
Rules of play :
by: Zimmerman, Eric
by: Zimmerman, Eric
Character development and storytelling for games /
Unity 3D Game Development by Example :
Theory of Fun for Game Design /
Diseño de videojuegos :
by: Tola, José
by: Tola, José
Unity Android game development by example beginner's guide :
Física para videojuegos /
by: Sporring, Jon, et al.
by: Sporring, Jon, et al.
CryEngine 3 game development :
by: Reindell, Paul
by: Reindell, Paul
Programación multimedia y dispositivos móviles /
by: Paredes Velasco, Maximiliano, et al.
by: Paredes Velasco, Maximiliano, et al.
Level up! :
Game testing :
by: Bryant, Charles P.
by: Bryant, Charles P.
Unity 2D Game development :
Unity 4 fundamentals :
Game development essentials :
by: Novak, Jeannie
by: Novak, Jeannie
Software engineering for game developers :
Film and tv graphics /
by: Heldeg, Walter, et al.
by: Heldeg, Walter, et al.
HTML5 game development :
Unity 3.x game development essentials :
Videojuegos :
by: Berbank-Green, Barnaby, et al.
by: Berbank-Green, Barnaby, et al.
Diseño de animación en Web /
by: Brown, Nicola, et al.
by: Brown, Nicola, et al.
3D Character development workshop :
Published: ([2018].)
Published: ([2018].)
Aprender Illustrator CS4 :
Curso completo de animación :
by: Masso, Gerardo di
by: Masso, Gerardo di
Similar Items
- 3D Game Art f/x&Design /
-
Game development with blender /
by: Pan, Mike - Game Art Complete :
- Practical game design with Unity and Playmaker :
-
Game engine gems /
by: Lengyel, Eric