3D Game Environments : create professional 3D game worlds /

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Bibliographic Details
Main Author: Ahearn, Luke
Format: Book
Language: Spanish
Published: Estados Unidos : Elsevier ;, ©2008.
Subjects:
Notas Contenido:
  • Orientation to Game world optimizations
  • 3D Concepts
  • Shaders and materials
  • Planning the Low Polygon Urban Environment
  • Modeling the Large Urban Environment
  • Texturing the large Urban Environment
  • Introduction to Natural Environment
  • Terrain
  • Filling the World-Trees, Plants, Rocks, Water, and Sky
  • Modeling and texturing the Jungle Base
  • Focus on the Futuristic Interior -Normal Maps and Multipass Shaders.

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