Game testing : all in one /
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| Main Author: | |
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| Other Authors: | |
| Format: | Book |
| Language: | English |
| Published: |
Dulles, Virginia :
Mercury Learning and Information,
©2012.
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| Edition: | Second edition |
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| Notas Contenido: |
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Table of Contents:
- Two Rules of Game Testing
- Being a Game Tester
- Why Testing Is Important
- Software Quality
- Test Phases
- The Game Testing process
- Testing by the Numbers
- Combinatorial Testing
- Test Flow Diagrams
- Cleanroom Testing
- Test Trees
- Ad Hoc Testing and Gameplay Testing
- Defect Triggers
- Regression testing and test reuse
- Capture/Playback Testing.