3D game textures : create professional game art using photoshop /
Ya está aquí una nueva edición ampliamente mejorada del libro clave de arte de videojuegos de Luke Ahearn, "Texturas de Juegos 3D". En sus inicios, el software de arte digital, especialmente el vectorial, no utilizaba texturas. Con los avances del software, ahora es posible incorporar text...
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| Main Author: | Ahearn, Luke (autor) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
United States of America :
2012.
|
| Edition: | Third edition |
| Subjects: |
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