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|a 9780240814711
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| 040 |
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|a CO-BoSNA
|b eng
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|a 006.6
|b C549t
|2 23
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| 100 |
1 |
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|a Chopine, Ami
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| 245 |
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|a 3D Art essentials :
|b The fundamentals of 3D modeling, texturing and animation /
|c Ami Chopine.
|
| 260 |
|
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|a Boston :
|b Focal press,
|c ©2011.
|
| 300 |
|
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|a xiii, 274 páginas ;
|c 23 cm.
|
| 504 |
|
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|a Bibliografía: páginas 261-262 e índice
|
| 505 |
2 |
|
|a A history of computer graphics and special effects -- Getting started and getting finished -- Polygons : how 2D becomes 3D -- NURBS : the spliny truth -- Subdivision surfaces : the marriage of polygons and NURBS -- Deforming : it's a good thing -- Rigging -- Animation : it's alive! -- Dynamics : let's get physical -- How the pixel gets its color -- More than just color -- Light effects -- Lighting the way -- Working the camera -- Environments -- Rendering -- Procedures and graphs -- Scripting -- What tools to use -- Making a career out of 3D
|
| 650 |
1 |
7 |
|a Gráficos por computadora
|2 Armarc
|
| 650 |
2 |
7 |
|a animación por ordenador
|2 Armarc
|
| 650 |
2 |
7 |
|a Sistemas de visualización tridimensional
|2 Armarc
|
| 952 |
|
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|i 148354
|l 0
|o 006.6 C549t
|p 769311006568
|r 2026-01-09 10:00:25
|t Ej. 1
|w 2026-01-09
|y BOOK
|z Calle 52 No. 2 Bis-15, Cali
|
| 999 |
|
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|c 108032
|d 108032
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| 942 |
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|6 006_600000000000000__C549T
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