3D Art essentials : The fundamentals of 3D modeling, texturing and animation /

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Bibliographic Details
Main Author: Chopine, Ami
Format: Book
Language: English
Published: Boston : Focal press, ©2011.
Subjects:
Notas Contenido:
  • A history of computer graphics and special effects
  • Getting started and getting finished
  • Polygons : how 2D becomes 3D
  • NURBS : the spliny truth
  • Subdivision surfaces : the marriage of polygons and NURBS
  • Deforming : it's a good thing
  • Rigging
  • Animation : it's alive!
  • Dynamics : let's get physical
  • How the pixel gets its color
  • More than just color
  • Light effects
  • Lighting the way
  • Working the camera
  • Environments
  • Rendering
  • Procedures and graphs
  • Scripting
  • What tools to use
  • Making a career out of 3D

MARC

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