Game development with Unity /

Saved in:
Bibliographic Details
Main Author: Menard, Michelle
Format: Book
Language: English
Published: Boston, MA : Course Technology, c2012.
Subjects:
Notas Contenido:
  • An overview of the Unity Engine
  • Your first game: Where to start?
  • Setting the stage with terrain
  • Building your environment: importing basic custom
  • Creating characters
  • Scripting in Unity
  • Writing the character and state controller scripts
  • Hooking Up the animations
  • Using triggers and creating environment interactions
  • Building adversaries and AI
  • Designing the game's GUI (Graphical User Interface)
  • Creating lighting and shadows
  • Using particle systems
  • Adding audio and music
  • Basic Unity debugging and optimization
  • Creating the final build

MARC

LEADER 00000nam a2200000 a 4500
001 000007879
003 CO-BoSNA
005 20251227053020.0
008 051017t2012^^^^xxua^^^fr^^^^^001^0^eng^d
020 |a 9781435456587 
020 |a 1435456580 
040 |a CO-BoSNA  |b spa 
041 0 |a eng 
082 0 4 |a 794.81536  |b M535g  |2 23 
100 1 |a Menard, Michelle 
245 1 0 |a Game development with Unity /  |c Michelle Menard. 
260 |a Boston, MA :  |b Course Technology,  |c c2012. 
300 |a xii, 463 páginas :  |b ilustraciones ;  |c 23 cm.  |e 1 DVD-ROM (4 3/4 plg.) 
500 |a El DVD-ROM Incluye los archivos de apoyo para completar los ejercicios propuestos en el libro. 
500 |a Incluye índice temático. 
505 2 |a An overview of the Unity Engine -- Your first game: Where to start? -- Setting the stage with terrain -- Building your environment: importing basic custom -- Creating characters -- Scripting in Unity -- Writing the character and state controller scripts -- Hooking Up the animations -- Using triggers and creating environment interactions -- Building adversaries and AI -- Designing the game's GUI (Graphical User Interface) -- Creating lighting and shadows -- Using particle systems -- Adding audio and music -- Basic Unity debugging and optimization -- Creating the final build 
650 1 7 |a Juegos con computador  |x Diseño  |2 Armarc 
650 1 7 |a Juegos con computador  |x Programación  |2 Armarc 
650 1 7 |a Gráficos por computador  |2 Armarc 
650 1 7 |a Procesamiento de imágenes  |x Técnicas digitales  |2 Armarc 
653 1 0 |a Unity (Programa para computador) 
952 |0 0  |1 0  |4 5  |6 794_815360000000000_M535G  |7 0  |8 GENER  |9 17725  |a 15514  |b 15514  |d 2013-06-11  |i 145975  |l 0  |o 794.81536 M535g  |p 159514001298  |r 2025-12-27 05:30:20  |t Ej. 2  |w 2025-12-27  |y BOOK  |z Cra. 12 No. 55A-51, Sogamoso 
952 |0 0  |1 0  |4 5  |6 794_815360000000000_M535G  |7 0  |8 GENER  |9 17726  |a 15514  |b 15514  |d 2013-06-11  |i 145975  |l 0  |o 794.81536 M535g  |p 159514001297  |r 2025-12-27 05:30:20  |t Ej. 1  |w 2025-12-27  |y BOOK  |z Cra. 12 No. 55A-51, Sogamoso 
952 |0 0  |1 0  |4 11  |6 794_815360000000000_M535G  |7 0  |8 GENER  |9 17727  |a 19221  |b 19221  |d 2014-05-10  |i 194286  |l 0  |o 794.81536 M535g  |p 199221000202  |r 2025-12-27 05:30:20  |t Ej. 1  |w 2025-12-27  |y BOOK  |z Cra. 9 No. 71N-60, Popayan 
952 |0 0  |1 0  |4 4  |6 794_815360000000000_M535G  |7 0  |8 GENER  |9 17728  |a 66223  |b 66223  |d 2012-03-26  |l 0  |o 794.81536 M535g  |p 666223003110  |r 2025-12-27 05:30:20  |t Ej. 1  |w 2025-12-27  |y BOOK  |z Transv. 7 Calle 26 - Santa Isabel, Dosquebradas 
952 |0 0  |1 0  |4 4  |6 794_815360000000000_M535G  |7 0  |8 RELEC  |9 17729  |a 66223  |b 66223  |d 2012-03-26  |l 0  |o 794.81536 M535g  |p 666223003111  |r 2025-12-27 05:30:20  |t Ej. 1 dvd  |w 2025-12-27  |y CF5  |z Transv. 7 Calle 26 - Santa Isabel, Dosquebradas 
999 |c 3879  |d 3879 
942 |6 794_815360000000000__M535G