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|a Menard, Michelle
|
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|a Game development with Unity /
|c Michelle Menard.
|
| 260 |
|
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|a Boston, MA :
|b Course Technology,
|c c2012.
|
| 300 |
|
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|a xii, 463 páginas :
|b ilustraciones ;
|c 23 cm.
|e 1 DVD-ROM (4 3/4 plg.)
|
| 500 |
|
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|a El DVD-ROM Incluye los archivos de apoyo para completar los ejercicios propuestos en el libro.
|
| 500 |
|
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|a Incluye índice temático.
|
| 505 |
2 |
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|a An overview of the Unity Engine -- Your first game: Where to start? -- Setting the stage with terrain -- Building your environment: importing basic custom -- Creating characters -- Scripting in Unity -- Writing the character and state controller scripts -- Hooking Up the animations -- Using triggers and creating environment interactions -- Building adversaries and AI -- Designing the game's GUI (Graphical User Interface) -- Creating lighting and shadows -- Using particle systems -- Adding audio and music -- Basic Unity debugging and optimization -- Creating the final build
|
| 650 |
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|a Juegos con computador
|x Diseño
|2 Armarc
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| 650 |
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|a Juegos con computador
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|2 Armarc
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|a Gráficos por computador
|2 Armarc
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|a Procesamiento de imágenes
|x Técnicas digitales
|2 Armarc
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|a Unity (Programa para computador)
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