Game development with Unity /
Saved in:
| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
Boston, MA :
Course Technology,
c2012.
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| Subjects: | |
| Notas Contenido: |
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Table of Contents:
- An overview of the Unity Engine
- Your first game: Where to start?
- Setting the stage with terrain
- Building your environment: importing basic custom
- Creating characters
- Scripting in Unity
- Writing the character and state controller scripts
- Hooking Up the animations
- Using triggers and creating environment interactions
- Building adversaries and AI
- Designing the game's GUI (Graphical User Interface)
- Creating lighting and shadows
- Using particle systems
- Adding audio and music
- Basic Unity debugging and optimization
- Creating the final build