Game Character : creation with blender and Unity /

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Bibliographic Details
Main Author: Totten, Chris
Format: Book
Language: Spanish
English
Published: Indiana : Serious skills, 2012.
Subjects:
Notas Contenido:
  • Basic game art concepts
  • Blender basic for game characteres
  • Modeling the character
  • Prepping for zombie details with UV unwrapping
  • Sculpting for normal maps
  • Digital painting color maps
  • Rigging for realistic Movement
  • Animating the zombie
  • Unity engine basics
  • Implementing your zombie in a unity game

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