Gahan, A. (2011). 3ds Max modeling for games: Insider's Guide to Game Character, Vehicle, and Evnironment Modeling. Focal Press.
Chicago Style (17th ed.) CitationGahan, Andrew. 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Evnironment Modeling. Estados Unidos: Focal Press, 2011.
MLA (9th ed.) CitationGahan, Andrew. 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Evnironment Modeling. Focal Press, 2011.
Warning: These citations may not always be 100% accurate.